This page was last updated on 30 June 2025, 9:50PM
Changelogs
Version 1.13
- Fixed training being detected as bartering - Slightly stricter exploit detection - Better compatibility with "EasySpeechcraft" when reverting hardcore changes
Version 1.12
- Added ingame settings - Not awarding exp anymore by default - Only changing npc mercantile when it detects that an exploit is possible (very accurate formula!) - Added a database with vanilla npc stats to revert the changes of the hardcore mod
Version 1.11
- Fixed not giving mercantile exp for bribing
Version 1.10
- now restores the merchant's original mercantile skill after the bartering window was closed