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Storm Atronach

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StormAtronach0

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5 comments

  1. PretzelOfOld
    PretzelOfOld
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    • 1 kudos
    "to the magicka cost of the trap if it does not"

    ... capped to 100, right?
    1. StormAtronach0
      StormAtronach0
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      I included an option in the MCM to cap it, by default it is set at 150 (to account for the 1.25 master probes and fortify effects).

      You can change that to 100 if you prefer
  2. almightyk
    almightyk
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    So how does Disarming Traps work in vanilla then?
    1. StormAtronach0
      StormAtronach0
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      There's no trap level in vanilla, therefore you can keep using your lowest quality probe at level 1 security until the trap is disarmed.
    2. StormAtronach0
      StormAtronach0
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      https://en.m.uesp.net/wiki/Morrowind:Security

      From the UESP:

      Lock Difficulty:

      This is simply the lock level, which ranges from 1 to 100. Traps, on the other hand, have no difficulty, so this does not apply. Also, as a result, you will never receive a "trap too complex" message when attempting to disarm a trap.