About this mod
Adds religion mechanics to the game, to better roleplay religious characters.
- Permissions and credits
- Changelogs
By Team Glitterstorm
(aka Glittergear and Storm Atronach)
Of Pacts and Patrons brings elements of religion into the game, by allowing you to pick a Daedric Prince to worship, OR a Nine Divine or Tribunal Saint to be your patron. You perform devotional acts and can receive powers, abilities, and spells in return as your devotion and faith grow.
More specifically, doing various Devotional Acts gives you “points”. The specific acts and rewards, of course, are different depending on which Patron you choose. Note that you can pray to all Patrons once per day for 1 Devotion.
Here’s what we got so far.
Devotional Acts:
Always be on the move: Visit places that have a map marker*, +1 point/location
Rewards:
Veloth’s Steps (Power) – 15 Devotion
- Waterwalking, Feather 25, Fortify Speed/Endurance/Willpower 10 for 60 seconds
- +2 Fatigue Regen per second
- +5 Sanctuary; Night-eye 10
To start: Talk to the Veloth Missionary by the Silt Strider in Seyda Neen
*Note that this applies to Vvardenfell only
Devotional Acts:
- Kill the Abominations
- 1 Daedra Heart = 1 Daedra Skin = 1/3 lich dust = 1/2 vampire dust = 3 mummy hearts = 3 ghoul hearts = 10 bonemeal = 10 ectoplasm = 1 devotion
- 1 Daedra Heart = 1 Daedra Skin = 1/3 lich dust = 1/2 vampire dust = 3 mummy hearts = 3 ghoul hearts = 10 bonemeal = 10 ectoplasm = 1 devotion
Rewards:
“For offensive means, Stendarr's gift most often manifests as a spear of purifying sunlight. As a form of armor, may focus into an almost-palpable shield to ward off a specific threat.” – From Aura of the Righteous
- Undying Spear of Justice – 30 devotion
- On hit: Light on 5 points for 10 seconds Self
- On hit: Restore Health 1 point for 10 seconds on Self
- On Hit: Shock Damage 1-2 for 10 seconds
- On Hit: Turn Undead 10 for 10 seconds
- Shield of Mercy (heavy) (constant effect) – 20 devotion
- Resist Magicka 10
- Light 10
- Feather 25
- Shield of Mercy (light) – 20 devotion
- See above
- See above
- Gloves of Mercy and Justice – 20 devotion
- Fortify Restoration 5, Fortify Attack 5 (each, so 10 in total)
- Fortify Restoration 5, Fortify Attack 5 (each, so 10 in total)
“Stendarr, in his boundless mercy, has given all mortals the potential ability to employ his magical gifts…” –From Rituals of the Harmonious Masters
- Stendarr’s Gift – 30 devotion
- Fortify Max Magicka x0.5
- DOES NOT STACK WITH ITSELF
- DOES NOT STACK WITH ITSELF
- Fortify Max Magicka x0.5
To start: Talk to the Constantia Eaves, outside of Fort Moonmoth
Devotional acts:
Sacrifice Reputation points; 1 Rep = 3 Devotion
Rewards:
Namira’s Disregard (Power) – 50 Devotion
- Chameleon 50% for 30 seconds
- Note that this will take 17 Reputation points, and most faction questlines only give 15-17ish points total
- Note that this will take 17 Reputation points, and most faction questlines only give 15-17ish points total
- Calm Humanoid & Creature 15 points for 30 seconds
- Damage Strength/Speed/Endurance on Target 1-5 points each for 30 seconds
Daedric Blood (Ability) : Requires 50 Devotion
- Regenerate 1 HP / second on self
Daedric Blood (Ability) : Requires 50 Devotion
- Regenerate 1 Mana / second
To start: Talk to the Unnamed Woman the muck pool near where Tarhiel falls. Note that she only is there at night.
Devotional acts:
Kill Undead:
- 15 bonemeal = 10 ectoplasm = 5 ghoul hearts = 5 mummy hearts = 1 devotion
- 1 vampire dust = 2 devotion
- 1 lich dust = 4 devotion
Lightbringer (Weapon) – 30 devotion
- Weapon with special On Hit enchantment. Can be a Longsword, Shortsword, 1-handed Axe, Spear, or Mace. The precise amount of damage varies by weapon type, but all have the following enchant:
- On Hit: Light 5 for 10 seconds
- On Hit: Fire Damage 2 for 10 seconds
- On Hit: Turn Undead 10 for 10 seconds
- On Hit: Fortify Attack (self) 5 for 10 seconds
To start: Touch the orb in Thelas Ancestral Tomb.
Chronomancy
"… thus does Merid-Nunda ride across the rainbow road from end to end, at one end stretching the Dragon, at the other end compressing him …." This seems to suggest that Meridia can in some sense alter the rate at which time flows forward.” – From Exegesis of Merid-Nunda
If you have Halls of Colossus (MWSE-only), you can get Chronomancy powers instead of the Axe or Shortsword. Instead of those options, you have the options of Reintigrate (repair weapons & armor) or Slow Time. These cost 50 devotion each.
- MWSE-lua version!
- More Patrons to choose from!
