It seems to work fine on a new save, but when you load/reload a save (even the brand new one that was just working) it stops working and the kegs become static objects that simply get picked up
For me it worked for a good while with saving and loading, but then it suddenly stopped working. I have no idea why. EDIT: From what I understand it turns into a misc item from an activator. Statics have collision and cannot be picked up. When the bug happens they lose their collision box too.
@TacchiMii that would indeed be the more accurate description, I don't know why I said statics, kegstands are already statics before having the mod. If only I could change the bug report title after it's posted.
Yeah and it gives a solution to find some drinks with this mod : https://www.nexusmods.com/morrowind/mods/56480?tab=posts There are water kegs too sometimes though, especially in some homes, like castle hestatur, it would be nice if you could support that too...
Also notice the archive of your mod is named initial-release for now, I renamed it to interactive-kegs... !
Also player owned kegs are not handled for now (those from homes like castle hestatur!), the big ones, there's a tool tip appearing when pointing them but you can't activate them (NOM_kegstand_wine and NOM_kegstand_beer). keg types unhandled: NOM_kegstand_wine_de, NOM_kegstand_emp_de, NOM_kegstang_emp I think the emp must stand for empty, in this case it's normal it's not handled, but a water keg would be welcome anyway... !
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EDIT: From what I understand it turns into a misc item from an activator. Statics have collision and cannot be picked up. When the bug happens they lose their collision box too.
There are water kegs too sometimes though, especially in some homes, like castle hestatur, it would be nice if you could support that too...
Also notice the archive of your mod is named initial-release for now, I renamed it to interactive-kegs... !
Also player owned kegs are not handled for now (those from homes like castle hestatur!), the big ones, there's a tool tip appearing when pointing them but you can't activate them (NOM_kegstand_wine and NOM_kegstand_beer).
keg types unhandled: NOM_kegstand_wine_de, NOM_kegstand_emp_de, NOM_kegstang_emp
I think the emp must stand for empty, in this case it's normal it's not handled, but a water keg would be welcome anyway... !