I haven't ran through the other furstocks, but picking a Cathay-raht, the legs and tail are missing their meshes or textures, or they are broken, along with the first person hands too (They show up purple). I like this variation of the diverse khajiit mod more, but unfortunately I couldn't figure out how to fix this surface level so it's probably a problem in the ESP itself maybe?
I didn't test playing as one, but for the tail that is likely missing because of how Morrowind handles non-beast skeletons. If the tails are showing up on the NPCs then that's good, but that requires them to have an animation attached to them so it likely won't show on the player. I will check the legs and hands when I get the chance, I might've accidentally missed something. Thanks for letting me me know
Edit: Apparently I can't read. For some reason I thought you said Ohmes-Raht. I forgot to include the textures oops. Should be fixed now.
The update fixed the texture issues with the body and hands, but the tail's textures are still missing unfortunately, like the body, the tail textures show up as purple, though I heard that generally tails are kind of an issue (something with animkit???) so I'm not sure if there is a problem with this mod, or if it's an innate problem with the engine (Though I am using OpenMW)
Is it just when you choose to play as Cathay-Raht that the tail issue is a problem? Because the Dagi-Raht and the Cathay-Raht use the same tail texture. I will take another look, but it could potentially be an issue with OpenMW as I don't use it and have no issues
Thank you for creating this plugin. I have one gripe though:
You used the ampersand (&) character for your folder name. This breaks umo/ momw-configurator, they don't seem to handle special chars very well at the moment. Could you rename your folder please? E.g. Orcs & Reachmen -> Orcs and Reachmen
I renamed them for my setup, but other people might just see that it's not properly installing, throwing errors on launch, and move on instead.
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I like this variation of the diverse khajiit mod more, but unfortunately I couldn't figure out how to fix this surface level so it's probably a problem in the ESP itself maybe?
Edit: Apparently I can't read. For some reason I thought you said Ohmes-Raht. I forgot to include the textures oops. Should be fixed now.
You used the ampersand (&) character for your folder name. This breaks umo/ momw-configurator, they don't seem to handle special chars very well at the moment. Could you rename your folder please? E.g. Orcs & Reachmen -> Orcs and Reachmen
I renamed them for my setup, but other people might just see that it's not properly installing, throwing errors on launch, and move on instead.