About this mod
Lets you take a supporting role by adding enchanted arrows that can restore health, magicka, and fatigue.
- Permissions and credits
- Changelogs
- Donations
Arrow_of_healing
-Heals 30 points with a radius of 20, most useful if fired at the ground for a healing explosion, but can be fired at enemies as well, the arrows themselves do 30 damage to offset the healing. However when fighting heavily armored enemies not enough healing is negated, I couldn't find a way to work around this without making them too powerful against weaker enemies.
Arrow_of_fatigue
-Restore's fatigue 50 points with a radius of 50 and damages fatigue 50 points with no radius to offset if you shoot enemies. The item name for this is Energizing Arrow, and is the only one that differs from its ID
Arrow_of_magicka
-Restores magicka 50 points with a radius of 50, no offset on this one, I just figured mages would be a hazard for this one, but I'm happy to adjust them if it seems unbalanced.
If you shoot your allies directly it will still count as an assault so be careful. This is the first mod I've ever made, so let me know if anything feels off or could use any updates.
Installing
Download my file, unzip and put Support_Arrows.omwaddon into your data file, or wherever you keep your mods.
If this is somehow your first mod for TES3MP then you'll want to add "content=Support_Arrows.omwaddon" without quotes to the bottom of your opnmw.cfg as well as a path to the folder where you're keeping your mods.Then who ever is hosting the server will need to add it to there requiredDataFiles.json. There's a super handy tool for this called Tes3MpPluginHelper made by awsker that will generate the .json for you, I'll drop a link below.
https://github.com/awsker/Tes3MpPluginHelper/releases
I hope you enjoy!