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Dallara 1000

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Dallara1000

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27 comments

  1. Ikkrow
    Ikkrow
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    I encounter this issue when I clean the mod: https://imgur.com/a/ZwxKEIH Are those edits intentional? It doesn't seem like it, but I don't want to break the mod either. Thanks!
  2. Dovahkiiinowitch
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    I get the AA_LrnIntervention error.
    1. Dallara1000
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      Hi! What exactly mean this error? I've never Heard about it before
    2. Dovahkiiinowitch
      Dovahkiiinowitch
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      I don't know it either, I got it when trying to start with your mod and Sop. Don't know how to identify what could it cause. 
    3. Dallara1000
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      Normally fixed. Can you control? I've no error in my side
    4. Dovahkiiinowitch
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      It seems to work fine, I got no error. I haven't looked much around yet, but found a few things, there are 2 things outside of Thervul Serethi's house, it's not easy to get into Felarave Idaneth's house because the slope is pretty steep and a misplaced root at the northern gate.

      And I tested a bit about how compatible some placements of some mods are:

      "Of Melodies and Moonlight" seems to work fine, even the root doesn't seem to block the door of a building beneath.
      "Of Musk and Mer" and "Of Murk and Mussels" would need a patch.
      "Sadrith Mora Backstreet Pod" - Seems to be included?
      "OAAB Market" makes my FPS heavy, but it looks good and seems to work. xD
      "Telvanni Lighthouse in Sadrith Mora" also no problem (it is outside, just wanted to mention)
      "Sadrith Mora Market Mushroom" easy no problem.
      "Shipyards of Vvardenfell" compatible, just one green root into a ship being built.

      Btw, nice mod ;)
    5. Dallara1000
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      Thanks for the list :D I will work one it
  3. EPIPHANESXLR
    EPIPHANESXLR
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    Hey it looks amazing. I am using it with DetailDevils Seat of POwer (https://www.nexusmods.com/morrowind/mods/53465) but it seems to be "deleting" wolverine hall cell? Can someone else confirm or just me
    1. Dallara1000
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      I'dont think they are compatible. I should probably make a patch for it.
    2. EPIPHANESXLR
      EPIPHANESXLR
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      Well if you decide to do it it would be awesome cuz i think the old SOP is outdated these days but i dont want to put any pressure on you thank you for the mod as is. BR
    3. Dallara1000
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      It's on my to do list then ;)
    4. Harki
      Harki
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      the cell was renamed to french version but it was patched now, i would try again :)
    5. Dallara1000
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      Thanks Harki for finding the problem :)
  4. Tomatojuice1986
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    Hi,
    looks cool on the pics.

    I use Telvani Seat of Power, and get after starting the game 4 errors, and a crash when loading my save.
    1. Dallara1000
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      Hi! Very strange... Can you share a screen of the errors? I've tested ot on two computer with various config ans mod lists. 
    2. Dallara1000
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      Hi! Normally fixed. it was an error of translation French to English version...
  5. Harki
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    hi, the wall edits by the corner club cause a conflict with the graves added by this little mod :(
    https://www.nexusmods.com/morrowind/mods/36812

    also i think the cell edits rename wolverine hall to complexe du serval
    1. Dallara1000
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      Hi! all fixed now
    2. Harki
      Harki
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      Thank you so much <3!!!

      For anybody interested, this is also compatible with Chapels of Vvardenfell 2.0 :)
      https://www.nexusmods.com/morrowind/mods/56223
  6. Tomatojuice1986
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    I use the base version from Seat of Power

    Its my first moded Morrowind,
    after i press print i look in the screen folder, the screens are without the errors
    1. Dallara1000
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      You put all the data files from the vanilla mod folder in your Morrowind Data Files folder and after put the patch Seat of Power?

      The vanilla folder contain all the meshes and textures. The patch is only a .esp file to make it compatible with Seat of Power but you will need the data files from the vanilla for working corectly. 
    2. Tomatojuice1986
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      Yes i put evrything in data files and replace the Core ESP with the Seat patch ESP

      The errors
      https://ibb.co/k64xxrGp
    3. Dallara1000
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      I'm really confused by this... I don't understand what happend to you. Is the mod load before SoP?
      I will do some test and researches about your problem and I'm sorry about all of it.
    4. Tomatojuice1986
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      No need to apologize, this is your hobby and freetime. Have fun and enjoy your hobby.

      I think your mod load after SoP.
    5. Dallara1000
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      Hi I've Updated a new version and I've found an error in the cells name. Is that fix your problem?
  7. ArticusCreativeStudio
    ArticusCreativeStudio
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    WOW!
    1. Dallara1000
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      Thanks you :)