Documentation

Readme

View as plain text

*****************************************************************
The Elder Scrolls III MORROWIND:
BadKarma's and Leeloo's Serenity 2.0
Mod by BadKarma and Leeloo
Camemb�riser par Leclerc47
*****************************************************************
Description

Ce mod ajoute le bateau fant�me "Serenity" qui est ancr� au sud-ouest de Coeur�b�ne.
Le Capitaine propose des mod�les m�di�val/grecque/romain et de style fantaisie masculin
pour le mod "Better Bodies".

N�c�ssite "Better Bodies" 2.1 ou + ainsi que Tribunal.

Les manteaux ne peuvent �tres port� que par des Bretons et des Imp�riaux et seulement par les
hommes.Les manches ne peuvent �tre vu que par une vue � la 3�me personne.
A la 1�re personne les bras sont partiellement disparus, probablement du aux meshes utilis�s.

A noter aussi que pour acc�der au bateau il est recommand� d'avoir une potion de L�vitation,
m�me brad�e.

*****************************************************************
Index:
1. Description/Features
2. Installing the Plugin
3. Playing the Plugin
4. Credits and Thanks
5. Usage

*****************************************************************
1. Description /Features

*****************************************************************
Description
This mod adds the legendary ghostship "Serenity" which anchors in Ebonheart's Bay.
The Captain offers you medieval/greek/roman/ and fantasy-style male
clothes for the "Better Bodies" shape by Psychodog Studios
visit: http://www.psychodogstudios.net/betterbodies/)


You need Better Bodies 2.1 + in order to use this plugin.

Version 1.0 first upload
Version 1.5 corrected an error with the sailor's pants and
corrected the texture on the brown pirate shirt
Version 2.0 renamed the coat sleeves id's to avoid errors
updated the readme

*****************************************************************
2. Installing the Plugin

*****************************************************************
Extract the files into a seperate folder and install the mod manually into your
Morrowind\Data Files directory. If you are not experienced with installing Morrowind-mods read
the "how to install a mod"- thread on the Official Elder Scrolls Forums:
(http://www.elderscrolls.com/forums/index.php?act=ST&f=1)

* BadKarma's and Leeloo's Serenity.esp goes into the Data Files folder
* Meshes into the Data Files/Meshes folder
* Textures into the Data Files/Texture Folder
* Icons into the Data Files/Icon Folder

*****************************************************************
3. Playing the Plugin

*****************************************************************
From the Morrowind Launcher, select Data Files and check the box
next to the "BadKarma's and Leeloo's Serenity" file.

Please report conflicts and bugs to me if you find them.

Known issues:
There might be some minor clipping. The pants won't work with Bethesda
boots due to how the body slots are used for BB clothing. Some alpha-channelled
clothing will disappear underwater if viewed from above. This is to do with the
alpha-channels and nothing much I can do about that! The easy solution is:
take your clothes off to go swimming! ;) All of this stuff is male only -
The textures are quite large, and may cause a framerate hit on lower-end computers.

The coats are only suitable for the bretonian and imperial race and only for
males (remember this is mainly a mod for male characters!)
The sleeves of the coats can only be seen in 3-Person-View. In first person
view the arms of your character are partly missing!This might be a probelm with
the mesh I used.

*****************************************************************
4. Credits

*****************************************************************
The Credits below are in no particular order.....

* Bethesda for their meshes, textures and this wonderful game
* Better Bodies Team (psychodog studios) for the Better Body meshes
* NioLiv for the shirt meshes
* Junkmail for the pants mesh
* Dongle- for the galleon
* Korana- for the jack-o-lantern
* Barabus- for the clock
* Angelus- for the aquarium and the plant holders
* Kagz- for the cat, flowers, and stained glass models
* Lightningflik- for the hanging skeleton, and the skulls
* Phoebe- for the green glass vase
* Caine- for Jack Sparrow head and clothes
* Dale Stocker- for the mermaid
* Lord Yig- for the rug
* Tommy Khajiit - for the pauldron meshes
* Leeloo for the Shop creation (the ghostship) and the new lanterns
and also for the textures found on the pillows and on the pirate gold.
They are available in Leeloo's own texture replacer which is an WIP. And will
be adorned accordingly with the player's onw texture replacer.
* Me aka BadKarma for the textures of all those clothes that are being sold by
Jack Sparrow
* Special thanks to Lady Rae, Santa Cruz, harbogolfer, princess_stomper
and fred for testing the mod

*****************************************************************
5. Usage

*****************************************************************
End User Gentleman's Agreement:
Free Use (from a post at http://www.rethan-manor.net/ by ThreadWhisperer):
If this thread is linked in the release announcement or is copied and pasted
in the Read-Me of a mod then the mod author(s) grants and releases the work
attached as open source, free for any and all to do with as they wish limited
only by the EULA of the original license owners, Bethesda Softworks, in that
it may not be redistributed for monetary reward in any fashion. The Author
further grant any user the right to modify, alter, enhance, or otherwise use
the works contained herein that are the Author's sole property.

BadKarma: If you use my textures in mod please be so kind to give me credits
Leeloo: Ask Leeloo before you use her Stuff. And be so kind to give her
the credits for her work.

Other material(s) used from other mod authors NOT directly involved in this work
are in no way included in this statement and remain the sole property of the
original author(s) only and should not in anyway be construed as part of this
agreement. Further it is also granted that this work may be re-uploaded or freely
distributed to or from any Morrowind Modding database or other user distribution
means, such as e-mail or temporary links, and may be uploaded by any user as long as
it is uploaded as a whole and complete work in its original form and format,
including any Read-Me attached to it. If the new upload is a modified or otherwise
altered version then it should also contain an addendum to the Read-Me with the
contact information of the user's who altered or modified the file(s).

This agreement in no way supercedes the original Bethesda EULA but is only
to serve in an 'addition to' capacity for the understanding and information
of users and distributers of the work attached.