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14 comments

  1. Pirate443
    Pirate443
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    The Smith - The Weapon Crafting Framework item is not in the MCM
    1. Dude766
      Dude766
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      Nothing on my end either.
    2. Safebox
      Safebox
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      Whoops, fixed it now (2025-05-07 version).
  2. JBman99
    JBman99
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    Is this compatible with openmw? Just curious cause this mod looks awesome!
  3. Maarsz
    Maarsz
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    Hmm I can't seem to be able to interact with the cube, I have both requirements (ran mwse update just to be sure) and I'm trying with the Maar Gan, Outpost cube.

    also btw, the requirements are incorrectly linked in the modpage, they're missing the "/morrowind/" part of the url
    1. Pirate443
      Pirate443
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      I can't interact with the cube either.
    2. Safebox
      Safebox
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      The linkage issue is Nexus' fault, I can't control the URL 😅.

      As for the cube, it's working for me. Are you sure you have a weapon you can split?
      Only non-unique melee weapons and already crafted weapons work. If you have no valid weapons then it won't even open the menu.
    3. Maarsz
      Maarsz
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      Ah that's it, I think it would help if there was some kind of ingame message warning about the current weapon not being valid.

      Also it might be a minor thing and/or something outside of your control, but is there a way you could make the text line break somehow? Or have a tooltip of some kind on longer title blueprints
    4. Safebox
      Safebox
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      That would be a question for Merlord, who created the Crafting Framework. 😅.
      I did wonder what solutions would work but having at least a horizontal scrollbar would have sufficed.
  4. inpv
    inpv
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    Is it compatible with Realistic Repair + stations?
    1. Safebox
      Safebox
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      Yep, I originally replaced the anvils with interactive ones before I was told off that it would break stuff 😅.
  5. skmrSharma
    skmrSharma
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    This looks amazing - mixing and matching blade and handle from different weapons to create new weapons !

    Btw, shouldn't the number of combinations be w^2 ? For example, if there are 5 weapons, meaning 5 blades and 5 handles, and each blade can pair with each handle, there would be 25 combinations, not 20.
    1. Safebox
      Safebox
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      The total number of weapons is w^2, yeah. The formulas I gave was for how many new weapons are added from the combinations.
      I've updated the description to clarify more.
  6. xN1NJAWOLFx
    xN1NJAWOLFx
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    OO, ill be tracking this project!