Strange behaviour found with alpha blending. If someone of advanced users can tell me how to fix it - would be nice.
As I could find - it's caused with NiBSParticleNode - flags 32 and 42 (flag 170 seems to be safe, but it attaches particles in only one position). Couldn't fix it with NiZBufferProperty.
Edit: situation fixable with changing view in game from 3rd person to 1st and again. (how does it work?)
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This mod exists only because of these.
It is my vision of this legendary blade!
P.S. Of course you can always make a patch :D
Strange behaviour found with alpha blending.
If someone of advanced users can tell me how to fix it - would be nice.
As I could find - it's caused with NiBSParticleNode - flags 32 and 42 (flag 170 seems to be safe, but it attaches particles in only one position). Couldn't fix it with NiZBufferProperty.
Edit: situation fixable with changing view in game from 3rd person to 1st and again. (how does it work?)