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Xe

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Xerxse

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27 comments

  1. MaxYari
    MaxYari
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    Gonna use this SO HARD :3
  2. NexusIsCool12345
    NexusIsCool12345
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    Great mod. I hope you'd include dedicated button support and maybe disabling dodging while being in air also.

    For those who need some functionality right now:

    1) If anyone wants the dedicated button, they could use this:
    Spoiler:  
    Show

    In .lua return section replace 
      onInputAction = function(id)
    if not enabled or core.isWorldPaused() then return end

    if id == input.ACTION.Run then

    with

      onKeyPress = function(key)
    if not enabled or core.isWorldPaused() then return end

    if key.code == input.KEY.LeftAlt then

    - For LeftAlt. 

    2) And also if you don't want being in combat as a requirement
    Spoiler:  
    Show

    - just delete those:
    local currentStance = types.Actor.stance(self)
    if currentStance == types.Actor.STANCE.Weapon or currentStance == types.Actor.STANCE.Spell then

    And delete one of the 'end' here:

      end
    end
    end
      end,

      onFrame = function()
  3. XDaron
    XDaron
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    You reccomended mods that alter the weapon swing speed, do you have any suggestions? I'm struggling to find a suitable mod
    1. Xerxse
      Xerxse
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      none that I would recommend of right now🤷‍♂️, with the ones that ive seen atleast. I use a huge gameplay overhaul mod that ended up to be very tweaked to my preference
  4. Nymeriss
    Nymeriss
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    Hey man, thanks for this mod! Another addition to my gameplay mods. Could I ask you what happened with your shield's up mod? I wanted to use a manual block mod aswell
    1. Xerxse
      Xerxse
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      • 6 kudos
      had to fix it, ill be putting it back soon
    2. Nymeriss
      Nymeriss
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      Thank you!
  5. JTHmonkey
    JTHmonkey
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    Hi, super interesting mod! quick question for ya, is there supposed to be in game option under scripts or are changes supposed to be made through the lua file itself? I'm not able to access any options when clicking on the mod through the pause menu.
    1. Xerxse
      Xerxse
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      yeah it should be under the scripts menu, are you using 0.49?
    2. JTHmonkey
      JTHmonkey
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      yup, I wonder if the build of it that I'm using could cause issues.. dropped my files in the data files folder and can use the default dodge, but the "scripts" menu only contains credits for some reason. quite odd, either though thanks for making this and thank you for the reply!
    3. JTHmonkey
      JTHmonkey
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      yup, I wonder if the build of it that I'm using could cause issues.. dropped my files in the data files folder and can use the default dodge, but the "scripts" menu only contains credits for some reason. quite odd, either though thanks for making this and thank you for the reply!
    4. Xerxse
      Xerxse
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      odd indeed, which build are you using? i might be able to look into it
    5. JTHmonkey
      JTHmonkey
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      I was using RC 6 but just switched to RC 7 to check, same issue
    6. Xerxse
      Xerxse
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      switched to the latest build and it seems to be showing just fine. could you try the new update? if its still not showing check for log errors or dm me your openmw.log file. im still willing to help you out on this🙂
  6. SaintJ08
    SaintJ08
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    Any way to make this work with always run? I use a sprint mod so I have always run on quite often, would it be possible to make the dodge configurable to be like left alt or one of the extra mouse buttons?
    1. Xerxse
      Xerxse
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      if I could get keybinding to work I will be adding it in the next update
    2. Bwanazz
      Bwanazz
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      +1
  7. Ceasare
    Ceasare
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    Npc's can dodge too or its only for player?
  8. princeofwyrms
    princeofwyrms
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    Possible to increase the stamina usage? As it stands it's super OP
    1. Xerxse
      Xerxse
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      everything including fatigue cost is configurable in menu. A more robust balancing will be implemented in the next update

      bear in mind I made this having several difficulty mods installed
    2. SaintJ08
      SaintJ08
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      • 39 kudos
      Thank you, will install and try it out 
  9. hjalmir
    hjalmir
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    Interesting mod. I doubt it would work on Android though. 
    Do you think you'd be able to make an auto parrying mod similar to block?
    1. Xerxse
      Xerxse
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      I could with its own quirks and janks but id rather someone else do it because id want it to be done right
  10. SamFisher91
    SamFisher91
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    • 9 kudos
    Interesting! Any chance for gamepad support eventually? (dualshock5)
    1. Xerxse
      Xerxse
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      its binded to your "Run" key ingame, not sure if that makes it compatible for gamepad, if youre keen on trying it though let me know how it works out!
    2. Xerxse
      Xerxse
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      • 6 kudos
      its binded to your "Run" key ingame, not sure if that makes it compatible for gamepad, if youre keen on trying it though let me know how it works out!
    3. Xerxse
      Xerxse
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      • 6 kudos
      its binded to your "Run" key ingame, not sure if that makes it compatible for gamepad, if youre keen on trying it though let me know how it works out!

      oh wow my s#*! got sent 3 times for some reason lol