Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Bethesda
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
First Upload
SMELLY'S OPENMW 1ST PERSON HEAD BOB ' it just works'
Uses the third person run, jump, walk and sneak animations in first person so you will have a nice headbob with each step and jump.
Spoiler:
Show
Small possible downsides: .changes the way weapons, torches and lanterns look in your hand in 1st person. For most weapons I think it looks pretty cool especially one handed weapon and shield. silver 2 handed mace I found it makes it in middle of your view while running but just sheathe it.
Make sure it is loading after any other 1st person animation replacer mod.
For ultimate immersion you could use this with my blinking mod. The world is your oyster.
INSTALLATION INSTRUCTIONS
Requires OPENMW 0.45 or above. This mod won't work with mwse/vanilla as they do not support adding animations via this method. Install like any other mod. Either by manually editing the openmw.cfg or selecting the data directory from within the openmw launcher.
It needs to be directed to the folder that contains the animations folder. For example: C:\GOG Games\Morrowind\Openmw\Mods\Smelly1stbob
That's you done! There is no .esp or .omwaddon or anything else to tick in the launcher.