Documentation
Readme
View as plain text
Nibby's Patches
Patches require original mods.
------
1. Jasmine + Shipyards of Vvardenfell (Sadrith Mora BCOM Plus)
Version 1.0:
- Moved Jasmine's shack out of the Seyda Neen Shipyard, down closer to the coast. This location should have the most compatibility for other mods.
- Removed a stack of wood logs in the location I moved her house to
- Jasmine's front door was locked, but didn't appear to be when looking at it. I added a level 50 lock to it. It's still tied to her key, too.
Nibs_Jasmine_Shipyards_Patch.ESP
-------
2. Mysterious Hunter + Shipyards of Vvardenfell (Sadrith Mora BCOM Plus)
Version 1.0:
- Moved the shack out of the cliff created by Shipyards, sat it on the little set of docks below the ship being built.
- Gave the shack a little lantern to light the night
Nibs_MysteriousHunter_Shipyards_Patch.ESP
-------
3. (FIX) Nevena's Twin Lamps & Slave Hunters_Edited + Graht's Trees
Version 1.0:
- The teleport position of the Seyda Neen outpost's exit placed you inside the tower. I simply moved the coordinates further out.
This is an edit of the Graht version of the mod, not the original.
Nibs_NevenaTwinLamps_Graht_Patch.ESP
-------
4. Korana's Xenterra Keep + Morrowind Optimization Patch (+ Devilish Shrink Spell)
- The steps in the Forbidden Garden were misaligned due to a mesh change by MOP (1) (2) I moved them an added an additional platform at the end to cover the gap they made (1) (2)
- Due to DetailDevil's Shrink Spell changing the mesh of some bookshelves, there were some nasty problems with bookshelves in almost every room of the Keep (1) (2) (3). I went through and moved, scaled or removed erroneous shelves (1) and even spruced up the Lord's Chamber area near the fireplace (1).
Should be fine to use without Devil's Shrink Spell.
--------
5. Wishmaster - Clavicus Vile + Beautiful Cities of Morrowind
- Clavicus' house was in a very congested area and was intersected by one of the walls added by BCoM. I moved his house across the street, into an empty plot.
- I added a small lantern to his front door to help light the night
This location is also compatible with RandomPal's Vality's Ascadian Isles and Fowl Wish
--------
6. Jasmine + Vennin's Addamasartus Overhaul + 1John418 Help a Khajiit reach the City of Good People (Ricketybob's Patch)
- When using Vennin's overhaul of Addamasartus, Jasmine was incorrectly placed in 'old' version of the dungeon that was inaccessible without console commands. I moved her into the slave pit with the others.
- A little further down the dungeon, the hammock mage's pathfinder would get hung up on its platform. I added a small wooden step for him to get off of it.
Jamine and Vashai reunited at long last (1)
Tested compatibility for Blademeister and its Vennin Addamasartus Patch.
---------
7. (REPLACER) Clean Tales of Seyda Neen
- A deprecated/erroneous dialogue option, "Who's there?", was present in the mod. I used tes3cmd to remove the record.
- This is a pretty small fix for an otherwise ancient mod, but as far as I could tell noone had uploaded this fix to Nexus. If there are other issues with this mod I may fix them.