File information

Last updated

Original upload

Created by

Quake Retexturing Project - etb

Uploaded by

zdswulyx2

Virus scan

Safe to use

Tags for this mod

About this mod

OpenMW Exclusive - give the Daedric Ruins a look inspired by the Quake dungeons, a weird mix of decaying stone and rusting metal. It is not brown, it is beautiful.

Permissions and credits
OpenMW exclusive.

Give the Daedric Ruins a look inspired by the Quake dungeons, a weird mix of decaying stone and rusting metal. It is not brown, it is beautiful.

The diffuse textures come from the Quake Retexturing Project, I made the set trimming and editing them and I created the normals.


OpenMW loads the normal textures when in the Shaders section of your settings.cfg file are the followng lines, so double check the settings:

[Shaders]
auto use object normal maps = true
auto use object specular maps = true
normal height map pattern = _nh
normal map pattern = _n
specular map pattern = _spec



Special thanks to johnnyhostile and superliuk for testing and suggestions.