EDIT: Not exactly - unchoiced multipliers are "moved" to next level progress but everything above x5 are lost. It will be niect to add option to count all skill progression e.g. acrobatics/strength and allow player to collect the collected x5 multipliers through subsequent advancements in level or alternative suming all gathered multipliers to collect at once on level up.
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I have no idea what you mean by these instructions. I use MO2. It tells me the Data structure is invalid.
You have:
>Data
>SimpleLevelCarryOver
>scripts
>SimpleLevelCarryOver
player.lua
simpleplayercarryover.omwscripts
What 'mod folder' do I extract these to? 'Add the data path'? what path?
More importantly, how do I arrange this file tree so MO2 can use this without me manually fiddling with (and probably breaking) things?
EDIT:
Not exactly - unchoiced multipliers are "moved" to next level progress but everything above x5 are lost.
It will be niect to add option to count all skill progression e.g. acrobatics/strength and allow player to collect the collected x5 multipliers through subsequent advancements in level or alternative suming all gathered multipliers to collect at once on level up.
I struggled to find a mod that did this and nothing else.