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Von DjangosUploaded by
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About this mod
Dynamic Music Replacer! Also replaces more vanilla Morrowind sounds with more appropriate sounds for Starwind.
- Requirements
- Permissions and credits
Features music from ALL the current Starwind music mods, in the following way:
KOTOR, SWTOR, and original starwind music is used on specific planets/locations.
The following are covered:
Tattooine
Sandriver
Taris
Endar Spire
Dantooine
Korriban
Manaan
Kashyyk
Nar Shaddaa Undercity
There are usually two or three tracks per planet/area.
Default music is then taken from the Mount and Blade Starwind music mod, which is more gentle, and fills in any gaps. Ditto with battle music.
This part of the mod requires Dynamic Music (OpenMW Only) installed. Install this mod on top of it, overwriting any files.
By default, I've turned off combat music in the settings.
2.0 Also includes better Cantinas for Sandriver, Nar Shaddaa and Manaan.
Sandriver and Manaan now have animated Bith players actually playing their Kloo horns!
This mod also replaces the following sounds:
Medikits and Adrenal shots will no longer play the potion drinking sound, but an appropriate one instead
Door Locked sound (Electronic)
Morrowind Level Up Music
Old Starwind Skill Up sound (a little too harsh on the ears)
Book pickup, page turning
Repairing weapon and armor sounds
Equiping blasters or pistols
Also adds a new level up texture and new journal texture
Credits:
Music - Doctor Ripper (Starwind), Vladan Zivanovic (Starwind Mount and Blade) Jeremy Soule (Kotor) Jesse Harlin, Gordy Haab, Mark Griskey and Henri Wilkinson (SWTOR)
Cantina Music Tatooine - Tank! (Cover of track by the Seatbelts)
Cantina Music Manaan - Scott Paddock - Sax Solo With Effects Pedals over Soulive's Tabasco
Metzouk - Kloo Horn playing animation
Jedi Knight Outcast - Sound effects
Half Life - Medikit sound
Light Side Stingers - Andrew Barraclough - Level Up Music
RandomPal - script from immersive bug musk for the Medikits