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PoodleSandwich

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PoodleSandwich2

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About this mod

A few changes to help blend Ashfall into the game.

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My girlfriend and I are about to embark on our first Morrowind adventure, she's a bushcraft instructor and we love going camping together IRL so obviously Ashfall is a must!

I've got it set up ready for her but noticed a few things that seemed to be missing:

1. You can't pick up vanilla firewood, so no stealing people's logs!
2. You can't pickup vanilla bedrolls, so no stealing those, not even the chargen one!
3. The chargen room with the bedroll would be the perfect time to learn about Ashfall's sleeping and bedroll mechanics and get yourself a free bedroll to get started with
4. The meat you find on people's plates, like the crabmeat in the chargen room, is all raw and can give you food poisoning, this doesn't make a lot of sense.
5. There is no compatibility with Barbabus' Fireplaces
6. The vanilla message "X ingredient has no effect on you" is confusing with mods like Ashfall that add hunger mechanics because it sounds like its saying it hasn't satiated your hunger.

SOLUTIONS!:

1. Manually replaced all vanilla firewood with Ashfall firewood and gave it ownership based on the nearest NPC, the NPC who's name is in the cell name, the NPC who owns the surrounding clutter, or the NPC that makes the most sense.

2. Would have liked to just swap the vanilla bedrolls for Ashfall ones but unfortunately there is some MWSE weirdness that means you can't add a fully functioning Ashfall bedroll to the game world, you have to add it via a script or console command, so this mod replaces the vanilla bedrolls with a scripted version that disappears when taken and adds an Ashfall bedroll to your inventory instead. This still constitutes a crime when applicable as vanilla ownership is preserved, but it does mean that, without further scripting that I can't be bothered to do, you won't have the stolen bedroll removed from your inventory if you get arrested.

Because Ashlander's bedrolls function more like beds, they have been replaced with unique Ashland bedrolls that the player cannot pick up. As a bonus I've expanded on what Bethesda partially implemented, in giving ownership of non-Urshilaku beds to specific tribe members, rather than having them be faction-owned, as Sul-Matuul saying "You are a friend of our tribe, and may rest in any Urshilaku bed" should not mean you can rest in the beds of other Ashlander tribes.

3. Added chargen messages explaining how the default Ashfall bedroll mechanics work, when you enter the chargen bedroll cellar room and when you interact with the chargen bedroll.

4. It seems there is nothing I can do at this time as I think it would require MWSE Lua scripting which I don't yet know how to do.

5. Same issue as above, plus would probably be even more complicated as it may involve interactions with the meshes.

6. Changed GMST sNotifyMessage50 to be "%s has no alchemical effect on you."


Compatibility:


Terrible. Needs to be done properly with proper Lua scripting. My method is not going to work for people who have mods that add lots of new worldspaces/landmasses, its not going to work with stuff that makes big edits to the game world (BCOM, Rebirth etc), but I hope its nice for people with a mostly vanilla+ style step up who want something they can make do with for the time being.