Hmm I would reverse the damages. The more dense the vampire blood the more damage. Its true in vampire:bloodlines where thin bloods do not fear the sun at all or the true blood series where the ancient vampire said that it does not take much time "at his age" to be burned to ash from the sun.
Yeah this is more qol thing, so it wouldn't bother the whole playthrough. Revesing the order is quite easy edit, which I could do if somebody wants it. I'm probably going to use these levels also to add different powers eventually.
Personally I'd play with the reversed option, where a new fledgling vampire can still go for jaunts in the sunlight. But elder's go poof if they so much as look near daylight
Have you tried this mod? Would like to know if it'd be compatible with yours, it seems to tweak sun damage but only the effect's stat from what I can tell
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