Yes, you're right, but that's kinda hard in MWScript. I could put a script on guards but that's bad for compatibility (only 1 script per actor...) or I could move this mechanic from chalk to special graffiti equipment that counts as stolen property and that has to be picked up for use (not sure that works).
Thanks for this, its really immersive for me! I absolutely LOVE IT when mods reference or use things from other mods, it REALLY ties things together! Thank you SO much for this, I hope you continue to make mods if that brings you joy, like your mod brings people like me joy.
love the idea, what if you made a guild of underground misfits that work against the imperials and the great houses. maybe a rival imperial order designed to stop the misfits. but putting graffiti around make me feel like beat from jet set radio
I'm happy to hear that! It's fun to leave a bit of a calling card, especially during a sneaky thiefy mission.
Faction idea: That would be sweet, maybe a neighborhood crew in St. Olms, Gnisis, or Balmora Labor Town (although that's already very densely modded). Somewhat local and low stakes, at least until things escalate and you have to make a Choice.
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If you're up for potentially expanding this, TD and OAAB add a lot of new graffiti that would be fun to scribble on things.
Oh yeah that's a really good resource of grafitti, I'll look through those, thanks for the suggestion.
Or I could learn lua but eh not today
Thank you for the high praise!
Faction idea: That would be sweet, maybe a neighborhood crew in St. Olms, Gnisis, or Balmora Labor Town (although that's already very densely modded). Somewhat local and low stakes, at least until things escalate and you have to make a Choice.