About this mod
Adds a little cave a short ways away from Seyda Neen where you will find all you need to survive fresh off the boat !
- Requirements
- Permissions and credits
- Changelogs
By Fonk
Version: 1
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Contents
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1.Requirements
2.Permissions
3.Installation
4.Removal
5.Incompatibilities
6.Credits
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Requirements
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Morrowind, Tribunal, Bloodmoon and OAAB_data
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Permissions
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Feel free to modify at your heart's content ! Just shoot me a message on here or on the Morrowind Modding Community discord to show me what kind of awesone thing you made !
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Installation
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Drag and drop "FNK_swithole.esp" into your Morrowind Data Files folder, tick the box and you are good to go !
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Removal
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Make sure you leave the cave, don't forget to take your items with you and you can just delete/untick the mod in your mod organizing thingy of choice.
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Incompatibilities
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- might be slightly incompatible with any mods that also modify the cell the entrance of the cave is placed in ( the cell being "Ascadian Isles Region -2, -7")
- Slight issue when cutting the tree right outside the door using Ashfall... So just don't cut it or else :
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Credits
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Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to Brucoms for developing the TES3 Readme Generator this readme was made from.