This page was last updated on 25 April 2025, 12:31AM
Changelogs
Version 1.05
Proper support for impact effects in Preview camera mode.
Version 1.04
New feature: Other mods can register handler functions, that are called whenever an Actor or Object are hit. Minor support for a hit handler for MWScript mods.
Version 1.03
Bugfix for VFX lighting changes in latest OpenMW 0.49 engine update.
Version 1.02
Attacks on NPC's now use different sounds & VFX based on their worn armour. Added an option to disable Attack effects on enemies.
Version 1.0b
Fix for users of OpenMW versions made before November 19th, that use non-normalized model paths.