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Gilboron

Uploaded by

ButchAmy

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8 comments

  1. TheCotton
    TheCotton
    • member
    • 1 kudos
    This is very nice and useful, but it looks like all the guars are levitating
  2. AreaFive
    AreaFive
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    • 8 kudos
    This fits in wonderfully, and is not only lore friendly but makes perfect sense for it to exist. Even if one doesn't care to use fast travel, it's an excellent and immersive addition to the world.

    The only feedback I have is:

    1) When asking the guar handler in Pelagiad about a "specific place" his dialogue mentions that there are no travel services there but that walking is good exercise.
    2) The guar in Suran would benefit from being placed in a flatter area. It clips quite a bit in the current location.
  3. Detch22
    Detch22
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    • 1 kudos
    Would you be willing to add Guar services from Khuul to Urshilaku Camp? And then maybe from Vos to the other 3 camps? I think that would make it almost perfect
    1. AreaFive
      AreaFive
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      • 8 kudos
      If so, I hope it's an alternative version. Given the ashlander's nomadic, secretive, and aversive (to outsiders) sensibilities, a guar service seems like an odd choice for them. 
  4. FishermanZeddy
    FishermanZeddy
    • member
    • 14 kudos
    A very nice and well needed addition. So far no issues whatsoever with OpenMw.
  5. Jarabi
    Jarabi
    • member
    • 1 kudos
    Nice addition. Have BCoM installed and I don't note any major issues with the nearby structures. But I suspect there is OpenMW issue because many of the Guars are floating in mid air in my setup.....a collision box conflict with the nearby carts it seems. I have the jamming off mod but that never seems to fix these sort of things.

  6. zsouza13
    zsouza13
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    • 10 kudos
    Looks interesting, wonder how compatible it is with Bcom. Thank you 
  7. wielkicien
    wielkicien
    • supporter
    • 1 kudos
    Looks really good, from what I can see it looks like the best implementation of guar travel idea (I'll check it in game next week). From what I can see in screenshots it's probably compatible with most city overhaus, since additions take little space and are quite outside of towns?