File information

Last updated

Original upload

Created by

FishermanZeddy - Diomes2

Uploaded by

Diomes2

Virus scan

Safe to use

Tags for this mod

10 comments

  1. SaberFang1
    SaberFang1
    • supporter
    • 2 kudos
    How do I spawn in the boomerang to test out and have fun with?
    1. Diomes2
      Diomes2
      • member
      • 7 kudos
      Console ID:
      0s_throwax_dwbm2
    2. SaberFang1
      SaberFang1
      • supporter
      • 2 kudos
      I can't get additem command to spawn your boomerang?
    3. Diomes2
      Diomes2
      • member
      • 7 kudos
      Not sure what to tell you... 0s_throwax_dwbm2  is  a belt that you wear. It will equip the boomerang automatically and must be unequipped to change weapons.

      but... 

      When I was play testing this mod, I could start a new character and complete this mod and all the prerequisite vanilla quests in about 5 mins. Of course I know this game really well, and exactly how the puzzle worked, but it's not a difficult puzzle to solve...   ...at least I don't think it is...

      If I think of something regarding consoling the boomerang in, I'll chime back in to let you know.
  2. SaberFang1
    SaberFang1
    • supporter
    • 2 kudos
    Can you make a version of this mod that uses the glass throwing stars from game?
    1. Diomes2
      Diomes2
      • member
      • 7 kudos
      You'd have to ask  FishermanZeddy.
  3. Harlequin
    Harlequin
    • premium
    • 0 kudos
    Just FYI, if any object with a script attached to it (such as the ring here) is enchanted, the new enchanted ring will lose the script. So enchanting it will break it. It is pretty easy to script it to restock the pc and still have the boomerang be unequipable. Set up a variable such as boomerangcount. Have the scrip check to see if boomerangcount is less than, say 5. If so, player->additem boomerang.

    Also, a misc item can hold a script. Call it something like an endless boomerang pouch or something for immersion.

    All my characters have a little giver item to help them, so I have script aplety to hand over if you want.
    1. Diomes2
      Diomes2
      • member
      • 7 kudos
      Makes sense, I like it!.. I read this right before going to sleep and I'll be busy tomorrow, but yeah, I would like to look at your scripts. You can never have too many scripting examples to look at. You can message them to me if you would like. I'll look at them when I get a chance
    2. FishermanZeddy
      FishermanZeddy
      • member
      • 14 kudos
      Yes thank you! 
  4. FishermanZeddy
    FishermanZeddy
    • member
    • 14 kudos
    Thank you so much for helping this come to fruition!  I appreciate all you have done for this.