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Kalinter

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Kalinter

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6 comments

  1. Demanufacturer87
    Demanufacturer87
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    • 61 kudos
    Looks great! Can't wait to test this :)

    Edit. 
    Have You considered maybe more desolated location? 
    1. Zzarcon
      Zzarcon
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      • 34 kudos
      What he said. I like the idea, but it feels just a bit too close to Ald Rhun, and makes the area feel less clustered. I would suggest placing it next to an already existing Dwemer Ruin. Like one in the Molag Amur region.
    2. Demanufacturer87
      Demanufacturer87
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      • 61 kudos
      I was thinking about location near Ghostfence in the mountains 
    3. ShadowedFyre
      ShadowedFyre
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      I 3rd this motion.
    4. arachnidzpr7
      arachnidzpr7
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      • 2 kudos
      It's too close to Ald'ruhn. Plus, plenty of Valuable Items left in the open and unguarded such as the Airship plans and the dwemer bust.
  2. Xander2177
    Xander2177
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    • 5 kudos
    I'd love to expand this because I will be making several airships and they come in tiers with upgrades. But I wanted to also keep it more in line with Beauchamp's personality, so he would have hired some mechanics and assistants, so he could enjoy his new found powers of persuasion with the ladies. That way, if he's off on his "travels", there will always be someone available to help build a new airship or work on the upgrades. That is until the side effects of the amulet catch up with him.