For some reason, this mod considers Patch For Purists a parent (required to be enabled) so anybody using this will need to either make a .esm with the specific name (can't remember it offhandedly, maybe "PatchForPurists.esm?") or the actual Patch For Purists enabled to use this mod. Still, if you're like me and wanted to change the visual effects of certain spells for more consistency, you can still look at what this mod changes in the CS and use it to copy/paste the changes into your own version of this mod. I found it very useful for this purpose and thank the mod author since I wasn't sure what the stuff modified actually did until this mod demonstrated it for me.
Note that you don't actually need the Patch For Purists to effect the changes made by this mod (at least on OpenMW 0.48). I'm guessing it's just a mistake on the mod author's side that you "technically do" for this mod to be enabled.
Ah sorry, from what I remember I was testing if pfp fixed the incorrect frost damage particles when I made this. Since this was originally something I made for personal use about a year ago I must of forgot about the dependency.
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Note that you don't actually need the Patch For Purists to effect the changes made by this mod (at least on OpenMW 0.48). I'm guessing it's just a mistake on the mod author's side that you "technically do" for this mod to be enabled.
Since this was originally something I made for personal use about a year ago I must of forgot about the dependency.
I will upload a fix...