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Wolfweim

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This mod adds several balanced and lore-friendly spells based on blood magic that can be used by Aundae vampires.

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To see how this magic works, please watch the videos at the end of this mod page

This mod adds several balanced and lore-friendly spells based on blood magic that can be used by Aundae vampires. The mod uses spells with (sort of) built-in scripts but has been developed in a way that has almost no impact (or no impact at all) on performance. It should be compatible with any other mod that modifies vampires.

Remember that with my mod "Traitor among Vampires," you can obtain an amulet that emulates the appearance and characteristics of a vampire of any race in a lore-friendly way (in my opinion, of course), without needing a complete transformation.

There are two ways for using this mod: The first one is using the "Innate Knowledge" patch, which automatically adds the spells to the Nerevarine while he is an Aundae vampire. The second, and more balanced option, involves purchasing the spells from the vampire Lorurmend in Ashmelech, the Aundae Clan's lair. The spells are extremely expensive (as they are also very powerful) and the vampire will only provide them if her disposition is at maximum.

Here is a complete list of the added spells and powers:

  • Magicka Regeneration (Power): This power regenerates magicka using your own life force. The effect lasts for one day, and the user must feed on others or rest to regenerate health. Any health regeneration spells will have no effect while this power is active. 
  • Fly (Spell): This spell transforms the user into a -sort of- creature of the night, granting invisibility, agility, and the ability to fly at a really high speed (see video). However, the transformation consumes permanently the 90% of magic, stamina and health of the Nerevarine. This limits are cumulative with other Blood Magic spells that reduce the player's health so... be very careful. Any health regeneration spells above the limit impose will have no effect while this spell is active. This spell can be used at any time, but it damages health with each use. The spell will disappear if invisibility is broken.
  • Dremora Bodyguard (Spell): This spell allows the permanent summoning of a Dremora at the cost of sacrificing 20% of maximum health for the duration of the spell. Any health regeneration spells that heal the player character (PC) beyond this limit will be ineffective. This health limit is cumulative with other Blood Magic spells that reduce the player's health.
  • Golden Saint Bodyguard (Spell): This spell allows the permanent summoning of a Golden Saint at the cost of sacrificing 30% of maximum health for the duration of the spell. Any health regeneration spells that heal the PC beyond this limit will be ineffective. This health limit is cumulative with other Blood Magic spells that reduce the player's health.
  • Night Eye (Spell): This spell enhances the PC's night vision by up to 3 levels. Each level adds 25 points of Night Eye at the cost of 15% of maximum health for the duration of the spell. Any health regeneration spells that heal the PC beyond this limit will be ineffective. This health limit is cumulative with other Blood Magic spells that reduce the player's health.
  • Magicka Fortification (Power):This power increases the Nerevarine's magicka by 1000 once per day but prevents the user from performing any physical attacks with weapons or fists during the 24 hours that the spell lasts.
  • Desperate Life Absorption (Power):This power activates when the vampire's health drops below 15%. If health regenerates above this threshold, the spell disappears until health drops again. It can only be used once per day. This power allows the absorption of up to 250 health points from a victim.
  • Heal Companion (Spell): This spell heals an NPC for up to 100 health points at the cost of significant damage to the user.





The two audio effects added in the mod for vampire flight are free to use and come from Pixabay. Credit to their authors :) by 1000 for one day but prevents the user from performing any physical attacks with weapons.