This mod completely broke my game, making me unable to interact with any NPCs. I confirmed it was this mod twice before posting. Appears to be due to a typo in a global variable.
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Error from logs: [11:00:31.488 E] Error in DelayedAction _runStandardActivationAction: unknown global variable: aringon [11:00:31.488 E] Caller stack traceback: [11:00:31.488 E] [C]: in function '_runStandardActivationAction' [11:00:31.488 E] [string "scripts/omw/activationhandlers.lua"]:56: in function <[string "scripts/omw/activationhandlers.lua"]:32>
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The MOMW team is already working on a fix for this for 0.50, which should ignore this problem, in case you're from the future; https://gitlab.com/OpenMW/openmw/-/merge_requests/4525
Thanks for uploading this mod so more people can experience it. Even though I have been playing with it for years I downloaded it just so I could endorse it! It does work with the super patched version. Also, I have played up to and beyond Amanda's initial scenes with Carol's new patch and have not experienced any issues. Happy vamping. Edit Varil's new patch (I hate autocorrect!)
Hwvn. Are you sure this mod is completely borked? I play with this mod all the time with only minor issues. It does occur to me that I have never played UG 2 without this mod. I'm going to start a play through without this mod and see the difference.
I've gotten to a point where the quest softlocked on the spider machine. If anyone got resolutions I'll be happy to post an update, but I couldnt circumvent it using cheats or disabling this patch.
7 comments
This mod completely broke my game, making me unable to interact with any NPCs. I confirmed it was this mod twice before posting. Appears to be due to a typo in a global variable.
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Error from logs:
[11:00:31.488 E] Error in DelayedAction _runStandardActivationAction: unknown global variable: aringon
[11:00:31.488 E] Caller stack traceback:
[11:00:31.488 E] [C]: in function '_runStandardActivationAction'
[11:00:31.488 E] [string "scripts/omw/activationhandlers.lua"]:56: in function <[string "scripts/omw/activationhandlers.lua"]:32>
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The MOMW team is already working on a fix for this for 0.50, which should ignore this problem, in case you're from the future;
https://gitlab.com/OpenMW/openmw/-/merge_requests/4525
Edit
Varil's new patch (I hate autocorrect!)