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BeefStranger

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BeefStranger

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19 comments

  1. KolincaRN
    KolincaRN
    • member
    • 5 kudos
    Could there be similar systems for other skills? The way you implemented perks is pretty nice!

    However, there could be ways to not have the downsides, or disable perks should you regret them.
  2. Cuiwi
    Cuiwi
    • supporter
    • 1 kudos
    The UI doesn't seem to change, even as I level up my hand-to-hand the skill never turns green and I can't open the perk menu. :( Is there a command to manually open the menu, maybe?

    Edit: I should probably also specify that I keep my MWSE up to date, and as far as I can tell it is installed correctly. The MCM menu is there.
    1. yllandril
      yllandril
      • supporter
      • 0 kudos
      I found myself also having the same issue. The fix is to install BeefStranger's other mod, UI Tweaks, which has become a requirement for most of this mod to function.
    2. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      Thats not intended... You shouldnt need UI Tweaks, Ill have to look and see what its using from it
    3. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      @Toska Did you happen to change the amount of perks per level? Also what level are you when its not turning green? I may have found the problem, but the mod still should have worked if you were above level 25
    4. Cuiwi
      Cuiwi
      • supporter
      • 1 kudos
      I didn't alter any of the available options, so nope! I've been playing a variety of characters, including one whose H2H level was around 70-75, and still no green and no perks
    5. AllatNeamhain
      AllatNeamhain
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      • 0 kudos
      After installing the UI Tweaks as suggested above I get the green colour as intended. When mousing over the skill, I also get an icon near the bottom and text saying that perk points are available. So far so good. I can't click the skill though, or bring up any kind of perk selection menu. So there must be some other issue? Or maybe I'm doing something wrong? I'm trying to left click on the green hand to hand skill.

      Also, it's glorious that we finally have a mod with hand to hand blocking, I've been looking for something like just this high and low when starting my current Orc monk playthrough earlier this year. Now to just iron out the teething problems. :)

      edit: I've spent a few hours narrowing the issue down. It turns out the culprit was this mod: https://www.nexusmods.com/morrowind/mods/54980

      Seems strange, but there it is.
    6. Cuiwi
      Cuiwi
      • supporter
      • 1 kudos
      Ohhh I use that intelligence mod too! I'll try removing it and I've installed UI Tweaks, I'll report my results next time I get the chance to play!
    7. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      Ill take a look at what that mod does, and see if i cant tweak mine to be compatible
    8. BeefStranger
      BeefStranger
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      • 17 kudos
      I believe ive fixed it, for me its working with Intelligence Works Like Endurance installed. Let me know if its still giving you trouble
      edit: version 2.1
  3. MyPingIsHuge
    MyPingIsHuge
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    • 0 kudos
    Any plans on a toggle to make punches deal health damage instead of fatigue? All other mods that supposedly do this are bugged or broken.
    1. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      this was made with stamina damage in mind, but if its not too much trouble i can add a health damage toggle, ill look into it.
    2. AllatNeamhain
      AllatNeamhain
      • member
      • 0 kudos
      I'm about to play a bit with both this mod, "next generation combat" and "iron fist" installed. I'll let you know how it works out.
  4. DWanderer
    DWanderer
    • member
    • 0 kudos
    Any chance of an OpenMW version?
    1. BeefStranger
      BeefStranger
      • member
      • 17 kudos
      From me, probably not. Im new to lua in general and the openMW lua documentation is not very beginner friendly.
      Though if anyone wanted to theyre more than welcome to just take any of my code, this was pretty simple to do in mwse
    2. DWanderer
      DWanderer
      • member
      • 0 kudos
      Ah, well. Thanks for the reply!
  5. brazilianfighter2000
    brazilianfighter2000
    • supporter
    • 16 kudos
    Now thats a interesting Mod for a Monk Playthrougth 

    - DovakinParaense 
  6. deadense
    deadense
    • supporter
    • 7 kudos
    oh hell yeh
  7. dreughjiggers
    dreughjiggers
    • supporter
    • 1 kudos
    f*#@ing a.