Hi! Playing with the immersive dungeon entrances, I'm finding two barrels full of smuggler loot outside of Mannammu. It doesn't make much sense to me to find (quite valuable) smuggler loot outside of the hideout, where they're unguarded. I'll probably remove them in my game.
Right next to them some of the scattered gold coins are floating slightly off the ground, as well.
I noticed ROHT and Illuminated Order makes edits to Aleft, but your compatibility file says no known conflicts, I don't suppose they are included in the mods you checked for compatibility?
Hi. First and foremost, thank you for the good mod, especially for making it modular. Second - is your version of Urshilaku Burial Caverns compatible with OAAB Tombs and Towers mod? https://www.nexusmods.com/morrowind/mods/49131
I love the concept of this mod, and while I do recognise that some authors want to create a cohesive whole for aesthetic/creative reasons, or just to reduce the sheer amount of work involved, any option for modularity is always much appreciated. There's just something I noticed in Arkngthand (btw, your changes look awesome, now it feels as though people have actually been living there), and I'm trying to figure out where I've went wrong... I've experienced similar issues, before, on occasion, when using OAAB-dependent mods; there's a certain blurriness and seeming misalignment???:
Spoiler:
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In case it's relevant, my load order, sorted by the most recent version of PLOX:
I am also using Intelligent Textures, and several mesh overhauls, but I've tried to ensure OAAB has priority by using the "Install Last" function in Wrye Mash. Not to mention, looking at OAAB's conflict tab, nothing appears to touch those dwarven assets.
14 comments
Right next to them some of the scattered gold coins are floating slightly off the ground, as well.
Just a preference of mine is that the Urshilaku Burial should probably have those powerful items more hidden.
I was originally using Arkngthand 2.0, but I switched to this mod since it wasn't compatible with Dura gra-Bol's House Reclaimed.
https://www.nexusmods.com/morrowind/mods/49131
Unfortunately, no, my version isn't compatible with Remiros's mod. You'd have to remove his edits to Urshilaku to make my version work properly.
There's just something I noticed in Arkngthand (btw, your changes look awesome, now it feels as though people have actually been living there), and I'm trying to figure out where I've went wrong... I've experienced similar issues, before, on occasion, when using OAAB-dependent mods; there's a certain blurriness and seeming misalignment???:
In case it's relevant, my load order, sorted by the most recent version of PLOX:
Standard Mods Loading Order:
0001 Morrowind.esm
0002 Tribunal.esm
0003 Bloodmoon.esm
0004 Patch for Purists.esm
0005 OAAB_Data.esm
0006 Texture Fix 2.0.esm
0007 Texture Fix - Bloodmoon 1.1.esm
0008 Tamriel_Data.esm
0009 TR_Mainland.esm
0010 Vanilla friendly wearables expansion.esm
0011 RepopulatedMorrowind.ESM
0012 Westly Prim & Proper Core.esm
0013 Better Clothes Complete.ESP
0014 Patch for Purists - Book Typos.ESP
0015 Patch for Purists - Semi-Purist Fixes.ESP
0016 PearlDivers.ESP
0017 LGNPC_NoLore.esp
0018 LGNPC_TelUvirith.esp
0019 LGNPC_IndarysManor.esp
0020 LGNPC_VivecRedoran.esp
0021 LGNPC_PaxRedoran.esp
0022 Uvirith's Legacy_3.53.ESP
0023 OAAB - Foyada Mamaea.ESP
0024 MyManor.esp
0025 Stoneflower House.esp
0026 Draggle-Tail Shack.ESP
0027 BCOM_rotating_planets_GG.ESP
0028 va_tribunaltemple.ESP
0029 Creatures_RP_Purist.ESP
0030 MarenMabrigash.ESP
0031 OAAB - Tombs and Towers.ESP
0032 Reincarnate - Races of Morrowind.ESP
0033 Moonlight - Birthsigns of Morrowind.ESP
0034 OAAB - Hawia_Egg_Mine.ESP
0035 What Kwamas Forage - Egg Mine Mod.esp
0036 Sig_VintageMorrowind_TR.esp
0037 va_forgottenwastes.ESP
0038 va_bouyantarmigers.ESP
0039 Creeper 100k.esp
0040 Better Morrowind Armor.esp
0041 Djangos Dialogue.ESP
0042 Quest Voice Greetings.ESP
0043 bcsounds.esp
0044 master_index.esp
0045 Beautiful cities of morrowind.esp
0046 KS_Julan_Ashlander Companion_3.0_beta.esp
0047 KS_Julan_OnPCHitMe_patch.esp
0048 New Khajiit Bodies - Clean.esp
0049 New Argonian Bodies - Clean.esp
0050 Lake Fjalding Anti-Suck.ESP
0051 GMST Sunder Scar Region.ESP
0052 Graht Morrowind Swamp Trees.ESP
0053 Vurt's BC Tree Replacer II.ESP
0054 Waterfalls Tweaks.esp
0055 AOF Potions Recolored T+B.esp
0056 All Books Color-coded & Designed.ESP
0057 The Song of the Grazelands.ESP
0058 Valley of the Wind Overhaul.esp
0059 DevilishRockyRedMountain.esp
0060 The Mountain of Fear.ESP
0061 DM_CrownOfUrshilaku.ESP
0062 RP_Great_Scathes.ESP
0063 DM_GraveOfUvirith.ESP
0064 SuranBarrierRocks.ESP
0065 OAAB_Saplings.ESP
0066 Bitter Coast Waterway.esp
0067 Ascadian Corkbulb Groves.ESP
0068 Mid Mushroom Overhaul.ESP
0069 OAAB_Tel Mora_Female Guards.ESP
0070 OAAB_Tel Mora.ESP
0071 RP_Bal Isra_Indarys_Manor.ESP
0072 Tarhiel's Tower.esp
0073 Tel Branora - Domain of the Mad Mistress.ESP
0074 Friends Reunited.ESP
0075 Idle Talk.ESP
0076 Great Service.ESP
0077 Nordic Banter.ESP
0078 Ashlander Greetings.ESP
0079 abotMoveOrTakeMyPlace.esp
0080 Expansion Delay.ESP
0081 Hlaalu Rank-Adjust v1.0.esp
0082 Thieves' Guild Stash.esp
0083 Character Backgrounds.esp
0084 Ahead of the Classes.ESP
0085 RP House Hlaalu.esp
0086 Thieves Guild Redux.ESP
0087 House Hlaalu Redux.ESP
0088 mwse_PoisonCrafting.esp
0089 Next Generation Combat.esp
0090 Ashfall.esp
0091 Tea Merchants.ESP
0092 LGNPC_Aldruhn.esp
0093 LGNPC_Aldruhn_suppl.esp
0094 LGNPC_GnaarMok_v1_20.esp
0095 LGNPC_HlaOad.esp
0096 LGNPC_MaarGan.esp
0097 LGNPC_TelMora.esp
0098 LGNPC_Ebonheart.esp
0099 LGNPC_SeydaNeen.esp
0100 LGNPC_Khuul.esp
0101 LGNPC_SoulSicknessPatch_v1_00.esp
0102 Building Up Uvirith's Legacy1.1.ESP
0103 BUUG Alchemy- Bloodmoon.esp
0104 BUUG Alchemy- Tribunal.esp
0105 TR_Factions.esp
0106 VTA_TravelBM+Trib.esp
0107 Mage Robes.ESP
0108 EbonheartEastEmpireCo.esp
0109 SN_Gold_v.3.0.esp
0110 Whitney_Rethan_Manor.ESP
0111 Imperial Employment Office (MD edits).esp
0112 Tamriel Rebuilt Old Ebonheart Thief Homes.esp
0113 TheProfessionals_Pendants.ESP
0114 The Professionals.ESP
0115 The Professionals Volume 2.ESP
0116 Berandas Overhaul.esp
0117 Elisamsi Follower.ESP
0118 AuriOrdCompanion.esp
0119 OAAB - Shipwrecks.ESP
0120 OAAB - Shipwrecks - TR Patch.ESP
0121 Bal'laku - The Lonely Towers.esp
0122 Baan_Binif.ESP
0123 OAAB Leveled Lists.ESP
0124 Dungeon Details Abaesen-Pulu Egg Mine.esp
0125 Clean_Addamasartus Overhaul.ESP
0126 Dungeon Details -- AI Immersive Doors.esp
0127 Dungeon Details -- Arkngthand.esp
0128 Dungeon Details -- Hassour.esp
0129 Dungeon Details -- Yakin.esp
0130 Dungeon Details -- BC Immersive Doors.esp
0131 Dungeon Details -- Assemanu.esp
0132 Dungeon Details -- Aleft.esp
0133 DM_IndalenWoe.ESP
0134 va_thelessons.ESP
0135 Tribunal Temple Redux.ESP
0136 splendorofstars.esp
0137 BalmoraTemplequestsv1.esp
0138 Magical Missions Recharged.ESP
0139 East Empire Company Redux.ESP
0140 Imperial Cult Redux.ESP
0141 Rocky_WG_Base_1.1.esp
0142 Spines of Madness 1.13.esp
0143 Little Landscape Vivec Islands.ESP
0144 redorobe.ESP
0145 COI.ESP
0146 Red Wisdom.esp
0147 BCOM_pathgrid_reset.ESP
0148 BCOM_Brevur.ESP
0149 BCOM_Canal_01.ESP
0150 BCOM_Suran Expansion.ESP
0151 AscadianFarmhouses.ESP
0152 BCOM_Stavs_MGO.ESP
0153 BCOM - Taller Lighthouse.ESP
0154 BCOM_Sadrith_Mora_dock_expanded.ESP
0155 BCoM - Atmospheric_Arena.ESP
0156 Interior exterior flag reset_Atmospheric Arena.ESP
0157 BCoM_Atmospheric_Plazas.ESP
0158 BCoM_FQ_Bridges.esp
0159 BCOM_Vivec_Bustling_Arena.ESP
0160 BCOM_Vivec_Temple_Fountains.ESP
0161 Interior exterior flag reset_Atmospheric Plazas.ESP
0162 BCOM_Tribal_Erabenimsun.ESP
0163 BCoM_Maar_Gan.ESP
0164 BCoM_Caldera_MG_Basement.ESP
0165 BCoM_Concept_Art_Husk_Urshilaku.ESP
0166 BCoM_AldRuhn_Outdoor_Merchants.ESP
0167 BCoM_Imperial_Gaehouse_Buckmoth.ESP
0168 BCoM_Imperial_Gaehouse_MoonMoth.ESP
0169 BCoM_Imperial_Gatehouse_Pelagiad.ESP
0170 BCoM_Marketplace_addon_ver_3.esp
0171 BCoM_More_Logical_Census_Office.ESP
0172 BCoM_Eight_Plates_Quest_Addon.ESP
0173 BCoM_Khuul_Lighthouse_02.ESP
0174 BCOM_PfP_patch.ESP
0175 BCoM_Magical_Missions_Recharged_Patch.ESP
0176 TR_BCOM_Patch.ESP
0177 LGNPC_VivecFQ.esp
0178 BCoM_IEO_patch.ESP
0179 RepopulatedBloodmoon.ESP
0180 RepopulatedMainland.ESP
0181 RepopulatedMorrowind_MageRobes.ESP
0182 RepopulatedMorrowind_OAAB_Data.ESP
0183 RepopulatedMorrowind.esp
0184 Repop_2-6_MWSE_ScriptFix.ESP
0185 Magicka Expanded - Resource Pack.ESP
0186 mistify.ESP
0187 Redoran War and Sathil Mercenary Armor Integrated.ESP
0188 Hein's Morag Tong Armor.esp
0189 TR_cephalopod armor patch.ESP
0190 OAAB_cephalopod armor patch.ESP
0191 Services Restored.ESP
0192 ImpJW Regional Economy - Master 1.0.ESP
0193 RockyAzurasCoast.ESP
0194 tw_DecOwnerFlag.ESP
0195 Mass_Cure_vanilla.esp
0196 lack_CompanionFriendlyLava.ESP
0197 Merged Objects.esp
0198 VFWE_merged_objects_fix.ESP
Loaded MWSE-Lua mods:
0001 MWSE\mods\CraftingFramework
0002 MWSE\mods\Danae\Classes
0003 MWSE\mods\Diligent Defenders
0004 MWSE\mods\Dynamic Difficulty
0005 MWSE\mods\Easy Escort
0006 MWSE\mods\Eternal Shine
0007 MWSE\mods\Expeditious Exit
0008 MWSE\mods\Give a Gift
0009 MWSE\mods\GlowInTheDahrk
0010 MWSE\mods\HUD Hider
0011 MWSE\mods\Hide the Skooma
0012 MWSE\mods\JosephMcKean\MyManor
0013 MWSE\mods\JosephMcKean\furnitureCatalogue
0014 MWSE\mods\JosephMcKean\teaMerchants
0015 MWSE\mods\Less Lame Leveled Spawns
0016 MWSE\mods\MGE XE Options
0017 MWSE\mods\Mage Robes
0018 MWSE\mods\Memory Monitor
0019 MWSE\mods\NoGlow
0020 MWSE\mods\OperatorJack\MagickaExpanded-LoreFriendlyPack
0021 MWSE\mods\OperatorJack\MagickaExpanded-ResourcePack
0022 MWSE\mods\OperatorJack\MagickaExpanded-TamrielRebuiltPack
0023 MWSE\mods\OperatorJack\MagickaExpanded-TeleportationPack
0024 MWSE\mods\OperatorJack\SpeedBoost
0025 MWSE\mods\RFD\LetThereBeDarkness
0026 MWSE\mods\Selection Details
0027 MWSE\mods\SotG
0028 MWSE\mods\Spammer\Alchemy Cauldron
0029 MWSE\mods\Spammer\I'll Level Up Later
0030 MWSE\mods\Spammer\QoL Improvements
0031 MWSE\mods\SuperSizedStorage
0032 MWSE\mods\TamrielData
0033 MWSE\mods\UI Expansion
0034 MWSE\mods\Virnetch\multimark
0035 MWSE\mods\WellsForAshfall
0036 MWSE\mods\Wonders of Water
0037 MWSE\mods\abot\Mod List
0038 MWSE\mods\akh\SanctionedIndorilArmor
0039 MWSE\mods\animationBlending
0040 MWSE\mods\continue
0041 MWSE\mods\herbert100\proportional magicka regeneration
0042 MWSE\mods\hrnchamd\perfectplacement
0043 MWSE\mods\md_IEO\SSQN
0044 MWSE\mods\mer\MarksmanRebalanced
0045 MWSE\mods\mer\ashfall
0046 MWSE\mods\mer\characterBackgrounds
0047 MWSE\mods\mer\drip
0048 MWSE\mods\mer\drip\integrations\fcot
0049 MWSE\mods\mer\drip\integrations\oaab
0050 MWSE\mods\mer\drip\integrations\tr
0051 MWSE\mods\mer\itemBrowser
0052 MWSE\mods\mer\justDropIt
0053 MWSE\mods\mer\lessAggressiveCreatures
0054 MWSE\mods\ngc
0055 MWSE\mods\oaab\TelMora\ssqn
0056 MWSE\mods\oaab\alcgem
0057 MWSE\mods\oaab\ashfall
0058 MWSE\mods\oaab\bandages
0059 MWSE\mods\oaab\crafting\staves
0060 MWSE\mods\oaab\cso
0061 MWSE\mods\oaab\drip
0062 MWSE\mods\oaab\gh
0063 MWSE\mods\oaab\glowbugs
0064 MWSE\mods\oaab\landsort
0065 MWSE\mods\oaab\miscpotions
0066 MWSE\mods\oaab\potionblocker
0067 MWSE\mods\oaab\tooltipscomplete
0068 MWSE\mods\oaab\weaponsheathing
0069 MWSE\mods\poisonCrafting
0070 MWSE\mods\tew\AURA
0071 MWSE\mods\tew\Beautiful Cities
0072 MWSE\mods\tew\Vapourmist
0073 MWSE\mods\tw\tw_DecOwnerFlag
0074 MWSE\mods\vintage_morrowind\tooltipscomplete
I am also using Intelligent Textures, and several mesh overhauls, but I've tried to ensure OAAB has priority by using the "Install Last" function in Wrye Mash. Not to mention, looking at OAAB's conflict tab, nothing appears to touch those dwarven assets.