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sertia

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sertia7

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player home - sleeper car by sertia
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description:
An overnight train the player can use for rest and storage, as well as transport to the four major cities on Vvardenfell.

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how to access this mod in-game:
Buy (or steal) the Sparrow Express Amulet from Tanar Llervi, the enchanter on the bottom floor of the Ald-ruhn Guild of Mages. Equip it, and you will be prompted to teleport. Your room is #4. When you are ready to leave, find the map at the far end of the train and click on a destination.

if the amulet is lost, its id is "marCloTeleporter" which you can use to add it to your inventory via the console
the train cell id is "sparrow express" if you need to coc to it.

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if you use an MWSE sound overhaul, here are the lines you should add to whichever mods you use for footstep and/or container sounds:


---------- IMPACT SOUNDS

file path: Morrowind\Data Files\MWSE\mods\4NM\tex.lua

add the following lines

-- player home - sleeper car
["mar\\marcarpet1"] = "Carpet",
["mar\\mardirt1"] = "Carpet",
["mar\\martrim1"] = "Carpet",
["mar\\marwoodwall1"] = "Wood",
["mar\\martable"] = "Wood",


---------- CHARACTER SOUND OVERHAUL

file path: Morrowind\Data Files\MWSE\mods\Character Sound Overhaul\data.lua

add the following lines to section "this.landTable"

-- player home - sleeper car
["mar\\marcarpet1"] = "Carpet",
["mar\\mardirt1"] = "Carpet",
["mar\\martrim1"] = "Carpet",
["mar\\marwoodwall1"] = "Wood",
["mar\\martable"] = "Wood",


---------- AURA

file path: Morrowind\Data Files\MWSE\mods\tew\AURA\Containers\containersData.lua


add the following lines to their respective sections

open section:

["bag"] = "tew\\AURA\\Containers\\tew_sack_open.wav",
["suitcase"] = "tew\\AURA\\Containers\\tew_sack_open.wav",
["trashcan"] = "tew\\AURA\\Containers\\tew_closet_open.wav",


close section:

["bag"] = "tew\\AURA\\Containers\\tew_sack_close.wav",
["suitcase"] = "tew\\AURA\\Containers\\tew_sack_close.wav",
["trashcan"] = "tew\\AURA\\Containers\\tew_sack_close.wav",


volume section:

["bag"] = 1.0,
["suitcase"] = 1.0,
["trashcan"] = 1.0,
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Credits

Textures
• Texture Ninja
• ambientCG
• texturelib.com
• textures.com
• public domain art hoard
• Hiroshi Sasaki's Texture-X

Sounds
• Stormwave Audio
• freesound

Tools
• Blender
• Blender Morrowind Plugin
• Photoshop 
• Audacity
• TES Construction Set
• NifSkope 
• Morrowind Enchanted Editor

Other resources
• Project Tamriel Wiki
• UESP script docs
• MW Scripting for Dummies