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Vozhban

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V0zhban

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About this mod

Mod has two versions:
First reintroduces prongs and repair hammers as made of materials, rather then some mastery, expands the lineup a bit and rebalances them to my liking. The rarest tools are put into the world in single numbers.
Second is esp-less replacer of vanilla lineup with the same models to be visually distinct and extremely co

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Changelogs
STUFFED REPAIR

Prongs and Mallets





This mod rebalances and expands the repair tools lineup as well as introduces
new models(only textures in some cases) based on game's materials.
Replacer version only replaces vanilla models and icons with ones from this mod.



Main Version Features
  • Expanded the lineup to 7 material-based hammers and prongs: Wood/Bone, Iron, Steel, Dwemer, Glass, Ebony, Daedric.
               Vanilla ids were preserved, they are now named Bone, Iron, Steel, Dwemer, Glass and Ebony probes.
  • All Armorer's Hammers are now called Mallets. Personal preference to have short names.
  • Rebalanced their stats to my liking. Do not claim they are very balanced.
  • Mallets have generally lower quality, but large amount of charges.
  • Prongs have moderate(lockpick-like) amount of uses, but higher quality.
  • Distributed a bunch of steel prongs to smithies across the world.
  • Distributed a few glass and ebony tools randomly in the world.
  • Placed a single daedric mallet+prongs set somewhere in the world in a container that would require a little effort to open.
  • Altered l_n_repair item leveled list to incorporate everything up to ebony and daedric tools, those are pretty much finite.



Replacer Version Features
  • No esp, just files for compatibility and unchanged gameplay.
  • Replaced vanilla models and icons with new(or retextured ones) from this mod. Namely, iron, steel, glass, ebony and daedric.
  • As all models are made by repurposing vanilla ones with default textures, they could benefit from other retextures.


There are similar mods for lockpicks and probes here: