Got a question for ya - I'm trying to run this alongside SSE and Better Almalexia, and I'm getting an issue where when I walk in to see Almalexia for the first time, I get firebombed. There is also a floating mask in the air.
All of your mods look like phenomenal immersive additions, I can't wait to play with them. Thank you for your work. I can't wait to see what else you cook up!
Also P.S is this compatible with Sotha Sil Expanded? I noticed it was updated earlier today? I don't mind leaving that disabled to try this mod, but I thought i'd ask. Thanks again!
In sotha sil expanded final room,you find your tmqr sotha sil in a room, floating next to one of the monitors in the distance only accessible through toggle collision maybe if you could replace sotha sil expanded sotha sil with your own. I would really appreciate if you could make a patch for it
Hello again my friend, I have been doing a replay of this fantastic mod, can't wait for the new boss fight with Alma, and I have encountered an unusual problem with the leader of the DB. When I defeat him, he does the open force script and spams the dialogue box with "You're not one of us, etc" it spams the log that I'm unable to click "goodbye" to end it. However, if I reload, but this time wearing the DB helmet, the boss fight and scripted death for the leader of DB works as intended. Thank you my friend.
My friend, I just had to come back here and commend you on what may just be my favorite mod from you. This has breathed much needed air into Tribunal. The alternative route was just fantastic. And that boss fight with Almalexia, wow. Thank you so much for this.
Yes, I did. This mod has, for a lack of a better term, "Reforged", the entire Tribunal experience for the better. I personally found the interactions and quest reordering to be more unique and memorable, generally making much more sense than vanilla. I must stress though, this mod is still very much vanilla friendly and pursist in the sense of lore in my honest opinion. That being said, I feel as though I want to request a follow-up or sequel that deals with Vivec now, I feel as though this was alluded too. Thank you so much my friend for this.
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Thoughts? Thx.
Also P.S is this compatible with Sotha Sil Expanded? I noticed it was updated earlier today? I don't mind leaving that disabled to try this mod, but I thought i'd ask. Thanks again!
https://www.nexusmods.com/morrowind/mods/52311?tab=description
Also, is the main download compatible with Vivec mesh replacers? I understand that the Vivec Coda portion isn't.
Vivec coda has a mesh replacer included for vivec. See screenshots - looks great with vurts textures.
The main download can be used with any vivec replacer.
Did you play with the Vivec Coda ending?