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Von Djangos

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vonwolfe

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214 comments

  1. antisanta666
    antisanta666
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    Got a question for ya - I'm trying to run this alongside SSE and Better Almalexia, and I'm getting an issue where when I walk in to see Almalexia for the first time, I get firebombed. There is also a floating mask in the air.

    Thoughts? Thx.
  2. Batniel
    Batniel
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    Really excited to play with this! Is there a vivec coda plus sotha sil expanded version?
    1. vonwolfe
      vonwolfe
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      Vivec coda works with all versions.
  3. sharan45
    sharan45
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    All of your mods look like phenomenal immersive additions, I can't wait to play with them. Thank you for your work. I can't wait to see what else you cook up!

    Also P.S  is this compatible with Sotha Sil Expanded? I noticed it was updated earlier today? I don't mind leaving that disabled to try this mod, but I thought i'd ask. Thanks again!
    1. vonwolfe
      vonwolfe
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      I'll make a patch ASAP!
    2. Tileos
      Tileos
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      THANK YOU!! <3
    3. sharan45
      sharan45
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      Thank you sir!
    4. vonwolfe
      vonwolfe
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      Added to the 2.4 version.
    5. Tileos
      Tileos
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      You are a legend. Will it work with the coda version of your mod?
    6. vonwolfe
      vonwolfe
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      Yup, it will!
  4. Tileos
    Tileos
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    hey could you make a patch for sotha sil expanded so then sotha sil's placement isn't so immersion breaking?
    1. vonwolfe
      vonwolfe
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      How does it look?
    2. Tileos
      Tileos
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      In sotha sil expanded final room,you find your tmqr sotha sil in a room, floating next to one of the monitors in the distance only accessible through toggle collision maybe if you could replace sotha sil expanded sotha sil with your own. I would really appreciate if you could make a patch for it
    3. vonwolfe
      vonwolfe
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      Should be an easy-enough fix! I know Trainwiz is coming out with a massive update for SSE, so I might wait a month or so for that to come out first.
    4. Tileos
      Tileos
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      Thank you so much!
    5. Tileos
      Tileos
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      dude sotha sil expanded 3.0 is out!!   let's GO!
  5. Jawsters
    Jawsters
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    Will this conflict with better almalexia, DNGDR, and MDMD
    1. vonwolfe
      vonwolfe
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      It should be compatible with all three.
  6. zsouza13
    zsouza13
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    Hello again my friend, I have been doing a replay of this fantastic mod, can't wait for the new boss fight with Alma, and I have encountered an unusual problem with the leader of the DB. When I defeat him, he does the open force script and spams the dialogue box with "You're not one of us, etc" it spams the log that I'm unable to click "goodbye" to end it. However, if I reload, but this time wearing the DB helmet, the boss fight and scripted death for the leader of DB works as intended. Thank you my friend. 
    1. vonwolfe
      vonwolfe
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      It sounds like you encountered him wearing the helmet, but then took it off mid-fight? Is that correct?
    2. zsouza13
      zsouza13
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      I had entered the cell and then put it on. But wearing the helmet fixed my issue when I fought him. 
  7. AreaFive
    AreaFive
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    Hello, would this be compatible with FurbyZone's Almalexia Voice Add-On - ElevenAI Version?

    https://www.nexusmods.com/morrowind/mods/52311?tab=description

    Also, is the main download compatible with Vivec mesh replacers? I understand that the Vivec Coda portion isn't.
    1. vonwolfe
      vonwolfe
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      Most of her voiced audio wouldn't play, as I've written lots of new dialogue that wouldn't be covered by that mod.

      Vivec coda has a mesh replacer included for vivec. See screenshots - looks great with vurts textures.

      The main download can be used with any vivec replacer.
    2. AreaFive
      AreaFive
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      Great, thank you very much for the clarification.
  8. zsouza13
    zsouza13
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    My friend, I just had to come back here and commend you on what may just be my favorite mod from you. This has breathed much needed air into Tribunal. The alternative route was just fantastic. And that boss fight with Almalexia, wow. Thank you so much for this. 
    1. vonwolfe
      vonwolfe
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      Thanks my dude! I put a lot into this one. Superduple also knocked it out of the park with the Almalexia fight.

      Did you play with the Vivec Coda ending?
    2. zsouza13
      zsouza13
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      Yes, I did. This mod has, for a lack of a better term, "Reforged", the entire Tribunal experience for the better. I personally found the interactions and quest reordering to be more unique and memorable, generally making much more sense than vanilla. I must stress though, this mod is still very much vanilla friendly and pursist in the sense of lore in my honest opinion. That being said, I feel as though I want to request a follow-up or sequel that deals with Vivec now, I feel as though this was alluded too. Thank you so much my friend for this.  
  9. zsouza13
    zsouza13
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    Disregard/edited post. 😊
  10. zsouza13
    zsouza13
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    Fantastic work as always 
    1. zsouza13
      zsouza13
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      To follow up, would love to see your "Reforge" take on the MQ in vanilla. I already have skooma Cosades, and I love it haha. 
    2. vonwolfe
      vonwolfe
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      To be honest, I think the vanilla MQ is pretty awesome as it is. Gares Last Gasp and A Hero's Welcome are probably my 'reforged' takes on it.