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AFFA - Greatness7 - Melchior Dahrk - Seelof

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MelchiorDahrk

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35 comments

  1. TwilotSpankle
    TwilotSpankle
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    • 15 kudos
    wish there was a walkthrough included cause im very stuck. i was cured of the 1st initial disease by talking to the healer in fort pelagiad, she gives me a paper with a list of things you can say to cure the disease, and then.....nothing. she says to find others who have it in pelagiad and help them but i cant find ANYONE who is sick, completely stuck. and i cant find anyone else on youtube whose played this mod so that i can follow what they do, so essentially i feel like there's nothing else i can do?
    1. plainjake96
      plainjake96
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      • 0 kudos
      Same lol
    2. VarianVarnum
      VarianVarnum
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      Same, although I got a teeny bit further. I got 1 (one) person to cure themselves with the clever insults... and then nothing. None of the others get that dialogue. Cure disease spells worked on a few but not all (at least visually maybe??), but now I'm out of people to try it on. I guess that's a wrap then.
    3. PrettySwelll
      PrettySwelll
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      • 0 kudos
      Boosting because I had the same issue
  2. Triadlux369
    Triadlux369
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    • 8 kudos
    Finally, a quest that lets me nonlethally disable rats. 10/10, great mod. 
  3. Jenasto
    Jenasto
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    The Eidolon of Purity is so weird. It definitely feels like a location from Elder Scrolls deep lore, but I can't work out what weird corners of the Aurbis it is associated with. Peryite? Jyggalag? The design feels so alien compared to everything else I've seen, which I suppose is what makes it feel so convincing. 

    Anyway - excellent mod. I love any mod that gives me a few new weird souvenirs.
    1. MelchiorDahrk
      MelchiorDahrk
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      I'm so glad that The Eidolon of Purity convinced you that it belongs in the Elder Scrolls universe! It's something of my own design; not directly related to any Daedra, but I'm sure Peryite in particular sounds be aware of its existence. 
  4. idemosaka
    idemosaka
    • supporter
    • 4 kudos
    Loved every minute of this adventure!
  5. Exlavious
    Exlavious
    • supporter
    • 1 kudos
    I'm having trouble completing Great New Disease.

    Spoiler:  
    Show
    Pruprius never showed up in that fellas basement. I'm just trying to figure out if I missed something or maybe messed something up as I was modding the game. The Eidolon and quests within seemed to work just fine though, so if that whole thing mostly serves to get you in there I can live with not being able to mark it as complete. If I need to keep scouring the maze down there though I want to know, as I feel very baited by these paintings. I can't tell if they're suggesting I can change the layout and I feel like I'm missing something obvious. xD
  6. belwin
    belwin
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    • 0 kudos
    Fun mod
  7. Thornedale
    Thornedale
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    • 0 kudos
    Love this one to bits. Amazing work, Melchior and AFFA!
  8. WildfireDemoN
    WildfireDemoN
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    • 0 kudos
    all's good (heh), works as intended!
  9. sleepyandweepy
    sleepyandweepy
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    • 0 kudos

        
  10. zsouza13
    zsouza13
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    • 10 kudos
    Any load order recommendations? Ty
    1. MelchiorDahrk
      MelchiorDahrk
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      Load order shouldn't be a problem. This makes minimal changes to the game. The only potential conflict I can think of would be if something moves or significantly rearranges Murberius' basement.
    2. zsouza13
      zsouza13
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      Thank you, I love all your work