wish there was a walkthrough included cause im very stuck. i was cured of the 1st initial disease by talking to the healer in fort pelagiad, she gives me a paper with a list of things you can say to cure the disease, and then.....nothing. she says to find others who have it in pelagiad and help them but i cant find ANYONE who is sick, completely stuck. and i cant find anyone else on youtube whose played this mod so that i can follow what they do, so essentially i feel like there's nothing else i can do?
Same, although I got a teeny bit further. I got 1 (one) person to cure themselves with the clever insults... and then nothing. None of the others get that dialogue. Cure disease spells worked on a few but not all (at least visually maybe??), but now I'm out of people to try it on. I guess that's a wrap then.
The Eidolon of Purity is so weird. It definitely feels like a location from Elder Scrolls deep lore, but I can't work out what weird corners of the Aurbis it is associated with. Peryite? Jyggalag? The design feels so alien compared to everything else I've seen, which I suppose is what makes it feel so convincing.
Anyway - excellent mod. I love any mod that gives me a few new weird souvenirs.
I'm so glad that The Eidolon of Purity convinced you that it belongs in the Elder Scrolls universe! It's something of my own design; not directly related to any Daedra, but I'm sure Peryite in particular sounds be aware of its existence.
Pruprius never showed up in that fellas basement. I'm just trying to figure out if I missed something or maybe messed something up as I was modding the game. The Eidolon and quests within seemed to work just fine though, so if that whole thing mostly serves to get you in there I can live with not being able to mark it as complete. If I need to keep scouring the maze down there though I want to know, as I feel very baited by these paintings. I can't tell if they're suggesting I can change the layout and I feel like I'm missing something obvious. xD
Load order shouldn't be a problem. This makes minimal changes to the game. The only potential conflict I can think of would be if something moves or significantly rearranges Murberius' basement.
35 comments
Anyway - excellent mod. I love any mod that gives me a few new weird souvenirs.