At stage one, you are recognized as a vampire with this installed. This is because you forgot to add the "bloodthirst_dd_w" script to player character vampires i.g. (Vampire_Aundae_PC) scripts in the Construction Kit.
A simple "StartScript bloodthrist_dd_w" added to each of them fixes it. And when you're cured, you need to just add it to the "StopScript." for the vampires.
You will have to do this for the TR included vampires too.
And I still get recognised as a vampire when just fed. Though everything else is working and no sun damage. Is this because I have installed everything wrong? I have all the esps and compatibility patches. Devilish Vampire Overhaul.esp TR compatibility patch Devilish Vampires Oblivionized.esp Devilish Vampires TR Clans
I really like the concept, a great addition to Devil's work. Only wish it didn't nerf vampires so hard. The powers don't make up for the stat and skill losses since they can only be used once a day.
Would you mind uploading a more "vanilla" version in regards to vampire stats? Having the stages ramp you up through the normal vampire stats would be preferable to the once a day powers.
I'm gonna be completely honest with you in that i don't really have much interest in doing much more with this mod. Making a patch like that yourself shouldn't be too terribly difficult, since it's just adjusting numbers.
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A simple "StartScript bloodthrist_dd_w" added to each of them fixes it. And when you're cured, you need to just add it to the "StopScript." for the vampires.
You will have to do this for the TR included vampires too.
Edit : "Soon" seems to be 3 months later apparently
Is this because I have installed everything wrong? I have all the esps and compatibility patches.
Devilish Vampire Overhaul.esp
TR compatibility patch
Devilish Vampires Oblivionized.esp
Devilish Vampires TR Clans
Would you mind uploading a more "vanilla" version in regards to vampire stats? Having the stages ramp you up through the normal vampire stats would be preferable to the once a day powers.