Is it worth to install it on OpenMW 0.48? I have your VoV patch and not all of the lines are spoken by the NPCs. I suppose, the culprit is the lack of this mod?
This is pretty much guaranteed to either not work with, or break, any realistic mod loadout anybody ever is using. Hardcoding dialog IDs like this is not the play, and I can't recommend strongly enough not to base any projects on this.
On the issue of game stability, the predecessor for this mod is the Voices of Vvardenfell patch ESP released a few months back, that works on a similar principle of modifying dialogue entries. According to the general feedback I got from that, as long as the dialogue ESP is located correctly in the load order, the mod loadout appears to be pretty stable.
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I have your VoV patch and not all of the lines are spoken by the NPCs. I suppose, the culprit is the lack of this mod?
Sorry.
On the issue of game stability, the predecessor for this mod is the Voices of Vvardenfell patch ESP released a few months back, that works on a similar principle of modifying dialogue entries. According to the general feedback I got from that, as long as the dialogue ESP is located correctly in the load order, the mod loadout appears to be pretty stable.