Hello ! Sorry to bother, i use your mod with Kezyma's Voices of Vvardenfell and XTTS Doublage Francais, it works great but the issue is that the "OpenMW_luahelper_dialog.esp" replace every dialog text from french to english, any idea if i can have the french text and your mod active ? Sorry for my bad english, and thanks for your work !
My guess is it's probably not possible. The dialog patch ESP was created from the English language version of "Morrowind.esm", so contains English text. In theory, the text in my patch ESP could be replaced with the text from the French version, but I don't know of any easy way to do this.
Hello ! Thanks for your response ! As you said, replacing the english text in the dialog.esp worked, i used EET with the data base BDD_Morrowind_EET if anybody has the same problem, and it seems to work so far (aint got much time to play today). Thanks you so much for making Morrowind fully voiced a thing !
1. Do I put OpenMW VoV Patch All Dialogue right after OpenMW Lua Helper Utility or do I put OpenMW VoV Patch All Dialogue after Lua Helper Dialogue ESP Project Cyrodiil? 2. Where do you recommend putting Kezyma's Voice of Vvardenfell in your load order? If you use the Quest Voice Greeting mod, do you recommend putting it right above Kezyma's Voice of Vvardenfell?
That setup looks correct. Note that if you use my Dialogue ESP for Project Cyrodiil, you will still need to install the voice files from "Project Cyrodiil - Fully Voiced". Just make sure that if it includes the file "Cyr_Main_fully_voiced_OpenMW_patch.esp" that this file isn't enabled as well.
It looks like you're using a Mod Manager to install these? If you have difficulty installing the OpenMW version of "Project Cyrodiil - Fully Voiced" because of the customised ESP file it includes, try installing the MWSE version of that Mod together with my Dialogue ESP.
"OpenMW VoV Patch All Dialogue" can load anywhere after the lua Helper. Kezyma's VoV you can put just before "OpenMW VoV Patch All Dialogue".
Also make sure that all your other ESP based mods are loaded someplace after all the "Lua Helper Dialog ESP" mods. That includes mods like Quest Voice Greetings.
Tamriel Rebuilt was recently updated to version 25.06.28, so a new dialog patch for TR has to be created. It's now available for download in the optional files section, make sure to *ONLY* use this with Tamriel Rebuilt 25.06.28
Is there no longer a need for a separate esp for Tamriel rebuilt? Is it included in the latest OpenMW_luahelper_dialog.esp? I've got VoV working (thanks for your lua helper) but no extra voices for TR.
Tamriel Rebuilt recently had a patch update, so the lua helper dialog ESP for TR was removed as a precaution until it was updated to properly match the new version of TR.
A new version of "OpenMW_luahelper_dialog_TR.esp" has now been uploaded. Make sure you've also downloaded the latest release of Tamriel Rebuilt to use with it, which is version 25.06.01.
Just got that error: [16:59:24.380 E] Global[scripts/openmw_luahelper/global.lua] onUpdate failed. Lua error: [string "scripts/openmw_luahelper/global.lua"]:183: table index is nil [16:59:24.380 E] stack traceback: [16:59:24.380 E] [string "scripts/openmw_luahelper/global.lua"]:183: in function <[string "scripts/openmw_luahelper/global.lua"]:142>
Ughhh how on EARTH do I 'unzip it into an OpenMW data folder'? I think I have like 3, and they all didn't do anything to my content list when I tried them. I even tried putting it in with the other mods, and that did nothing either. HELP!!!
Using separate data directories for each of your mods is the recommended way to mod OpenMW. I assume you're not using that feature, and are just putting all your mods inside the Morrowind Data Files folder? The lua helper and VoV can be installed there as well, if you want to do that.
Assuming you put the .omwscripts and .ESP files in the same place as your other .ESP files, they should appear as options in your content list.
It's working fantastically for me :), I only have 1 (minor) complaint:
The volume of non-vanilla voices is more than double that of those added by VoV when using this mod, at least in my installation. Is there any way for me to increase the volume of the added voice lines? Not a game breaker for sure, it's still far better than it ever would have been. Just curious.
Never mind, I reloaded and it just randomly fixed itself, I havn't been able to reproduce the issue at all after that. Maybe some issue with distance calculation or something, I've got a load of mods installed.
Should be fine to update mid-save. The ESP files in the latest update are unchanged from the previous version, only the lua scripts have been modified.
If you want to be extra-cautious, only update the .lua files in \scripts\OpenMW_luahelper\ , leaving all other files untouched.
51 comments
Sorry to bother, i use your mod with Kezyma's Voices of Vvardenfell and XTTS Doublage Francais, it works great but the issue is that the "OpenMW_luahelper_dialog.esp" replace every dialog text from french to english, any idea if i can have the french text and your mod active ?
Sorry for my bad english, and thanks for your work !
Bisous !
-OpenMW Lua Helper Utility
-OpenMW Lua Helper Utility TR
-OpenMW Lua Helper Utility Cyr
If I understand correctly, the load order is
- Bloodmoon
- OpenMW Lua Helper Utility
......
- TR_Mainland
- OpenMW Lua Helper Dialog Tamriel Rebuilt 25.06.28
......
- Cyr_Main
- Project Cyrodiil - Fully voiced /OR/ Lua helper Dialogue ESP Project Cyrodiil 25.05
1. Do I put OpenMW VoV Patch All Dialogue right after OpenMW Lua Helper Utility or do I put OpenMW VoV Patch All Dialogue after Lua Helper Dialogue ESP Project Cyrodiil?
2. Where do you recommend putting Kezyma's Voice of Vvardenfell in your load order? If you use the Quest Voice Greeting mod, do you recommend putting it right above Kezyma's Voice of Vvardenfell?
It looks like you're using a Mod Manager to install these? If you have difficulty installing the OpenMW version of "Project Cyrodiil - Fully Voiced" because of the customised ESP file it includes, try installing the MWSE version of that Mod together with my Dialogue ESP.
"OpenMW VoV Patch All Dialogue" can load anywhere after the lua Helper.
Kezyma's VoV you can put just before "OpenMW VoV Patch All Dialogue".
Also make sure that all your other ESP based mods are loaded someplace after all the "Lua Helper Dialog ESP" mods. That includes mods like Quest Voice Greetings.
A new version of "OpenMW_luahelper_dialog_TR.esp" has now been uploaded. Make sure you've also downloaded the latest release of Tamriel Rebuilt to use with it, which is version 25.06.01.
[16:59:24.380 E] Global[scripts/openmw_luahelper/global.lua] onUpdate failed. Lua error: [string "scripts/openmw_luahelper/global.lua"]:183: table index is nil
[16:59:24.380 E] stack traceback:
[16:59:24.380 E] [string "scripts/openmw_luahelper/global.lua"]:183: in function <[string "scripts/openmw_luahelper/global.lua"]:142>
Assuming you put the .omwscripts and .ESP files in the same place as your other .ESP files, they should appear as options in your content list.
The volume of non-vanilla voices is more than double that of those added by VoV when using this mod, at least in my installation. Is there any way for me to increase the volume of the added voice lines? Not a game breaker for sure, it's still far better than it ever would have been. Just curious.
Thanks for your work!
Thanks again!
If you want to be extra-cautious, only update the .lua files in \scripts\OpenMW_luahelper\ , leaving all other files untouched.