Awesome mod. Just one question: is there any way to assign a mouse button as the hotkey? I've tried in the MCM but it only registers keyboard button presses, not mouse buttons.
This mod is awesome but, it doesn't freeze time. This wouldn't be such a big deal but, when I hit the button to make it come up my character has to move their head around with it. Not to mention the hotkey for it is the same as the auto run key. If you found a way to fix both of these issues I would definitely try it again. Never the less, I will still endorse it simply for the Ingenuity.
You can reassign the button If you slow down time, this will not affect the sensitivity of the mouse in any way (I don’t yet know how to make it so that the player does not turn his head)
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Just one question: is there any way to assign a mouse button as the hotkey? I've tried in the MCM but it only registers keyboard button presses, not mouse buttons.
Just leaving the rest in case anyone else has the same issue (I also installed UI Expansion though):
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I can't seem to add spells, (the menu with my known spells doesn't come up when I try to assign a spell.)
Adding weapons/items works.
I just recently started a new game, and haven't made any custom spells yet.
I use Magicka of the 3rd era...
Could it be an issue with merged objects (tes3merge?)
Or hotkeys extended? (I also use this.)
i watched the mod showcase video and want to know how to make my char cast spells with weapon equipped
If you slow down time, this will not affect the sensitivity of the mouse in any way (I don’t yet know how to make it so that the player does not turn his head)