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Arcanist999

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Arcanist999

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About this mod

9 hotkeys is too less for a game with custom spell making. With this in mind a cyclical hotkeys implements 81 hotkeys using the original 9 such that pressing any one up to nine times will cycle through all spells removing the need to open the inventory and equip manually

Permissions and credits
Changelogs
OpenMW 0.49 or greater required
not relying on MWSE due to OpenMW lua scripting divergence

There are 2 modes 
  • Hotkey setup mode
  • Hotkey use mode
Toggle between both using \ key (usually placed above Enter key)

Note that vanilla hotkeys can no longer be mapped to 1-9

if you wish to use vanilla hotkeys along with this mod remap them anywhere else like numpad to use 81+9 hotkeys
Weapons will not get assigned to cyclical slots

Hotkey Setup Mode

  • Press \ key -> You will see the mode name pop up.
  • Equip a spell (If you don't a warning will be issued)
  • Then choose from hotkeys 1-9 like in original game.
  • After pressing the desired hotkey in the above step choose which cycle (again from 1 to 9) it should be set to
 
For example.
equip Shock
Press \ (Hotkey Setup mode)
Press 1
Press 1
Equip Fireball
Press 1 
Press 2
Exit (By pressing \ to switch to Hotkey Use mode)

Default mode is Use mode hence first \ press is needed to setup the hotkeys
A message window will pop up at bottom center of the screen

Hotkey Use Mode
  • Press \ key to switch to hotkey use mode. 
  • Press 1 (first time) this will equip Shock.
  • Press 1 again (second time) this will equip Fireball.
  • Press 1 again (third time). No third spell was entered so the hotkey goes back to start of the list -> Shock spell. 
  • This can be one for 9 hotkeys for cycles of 9 lengths leading to 81 spell toggles. 

Update existing version.
  • 1.0 -> 1.1
  • 1.1 -> 1.2 / 1.0 -> 1.2
Simply overwrite the scripts folder with new file.
Can update mid playthrough.


Installation
Add Mod to data and content in cfg
Download, unpack and update openmw.cfg with the following
data=(your path)/Cyclical Hotkeys
content=Cyclicalhotkeys.omwscripts


Uninstallation
Can remove mid playthrough though Save data will persist
Save data is of maximum size  4*81 = 324 Bytes so should not cause any memory bloat in the 21st century.

Credits
Openmw team
Serio from Serio's Cycle Hotkeys for Skyrim SE for the idea
2 guys who helped me on OpenMW community.

Bethesda for the game