This page was last updated on 05 February 2025, 11:17AM
Changelogs
Version 1.14
tweaks & fixes
Version 1.13
tweaks & fixes. Added new options to selectively hide notify messages
Version 1.12
tweaks & fixes, new MCM options to manage Max distance from player to display subtitles for an actor speech
Version 1.11
last try at managing conflicting sounds priority - it is as it is
Version 1.10
fixed some bugs when activating Mehrunes Dagon shrine Razor quest
only saving blocked while speech playing, reloading is still possible
added an option to try lowering priority of Impact Sounds if/when conflicting with other sound mods. This rarely works though as Impact Sounds uses events with usually higher.... impact so better to try and tweak the related mods MCM panel to avoid sound types overlapping in case
Version 1.09
fixed one bug with resetting player sound that could happen with player playing very short voiceovers
Version 1.08
tweaks, fixes and some new MCM panel options
Version 1.07
made disabling of save/load while a speech is playing a toggleable optiom
Version 1.06
added toggleable options from MCM mod control panel
Version 1.05
couple more tweaks
Version 1.04
bunch of fixes
Version 1.03
better volume reduction
Version 1.02
fix MWSE-Lua playSound function breaking vanilla scripting SayDone function
Version 1.01
Added a fix to avoid sound replacer mods messing with the SayDone command and making shrines Daedra voices overlap