Only if OpenMW has an analogue of the Swift Casting option from the Code Patch. Try to look somewhere in the settings in the launcher. This mod contains only animations for this feature. Animations should be technically compatible. But the feature itself - i don't know.
nah code patch swift casting has not been implemented properly into OpenMW as of yet https://gitlab.com/OpenMW/openmw/-/issues/2110 https://forum.openmw.org/viewtopic.php?p=57624#p57624
SO GLAD to see someone make this finally! The Quick Cast anims with weapons drawn have always been a huge pet peeve of mine, so it's great that they've finally been addressed.
12 comments
code patch swift casting has not been implemented properly into OpenMW as of yet
https://gitlab.com/OpenMW/openmw/-/issues/2110
https://forum.openmw.org/viewtopic.php?p=57624#p57624
Will make Spellsword builds alot more fun!