I edited the MCAR spellcasting animations to cast with one left hand to fix the weapon glued to the right hand when the "swift casting" option is enabled in the code patch.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
SVNR is the author of the original MCAR animations, so to modify it further you'll need to get his permission as I did.
File credits
The original MCAR is here https://www.nexusmods.com/morrowind/mods/48628
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
I edited the MCAR spellcasting animations to cast with one left hand to fix the weapon glued to the right hand when the "swift casting" option is enabled in the code patch. Only the spellcasting animations have been edited, the rest are the same as in the original MCAR mod.
The "Swift Casting" option is required to be enabled in the Code Patch