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Created by

SCARaw

Uploaded by

SCARaw

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About this mod

I made this mod as alternative to Morrowind Code Patch pickpocket fix for OpenMW users (such as myself) after i spend too much time on simple quest

Permissions and credits
Changelogs
yes

General information
After the gaming i get to nexus to find the mod that could maybe make my pickpocket experience a little bit nicer
i found one, however it had multiple garbo edits that have nothing to do with picking a pocket

Spoiler:  
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Someone in the Comment suggested to just make the mod myself and you know what? I MADE THE MOD MYSELF
it turns out i had same garbo edits as the mod, but i did the research and cleaned the garbo data from the mod :)
NOW ITS DONE, mod is fixed out of garbo and works

What the mod do:
Mod edit this 2 values and NOTHING ELSE:
  • Ipickpocket max chance 75 - 100
  • fpickpocket modifier 0.5/0.3 - 0.2
In practice mod increase max chance to yoink item in calculations from 75 to 100
and pickpocket skill modifier to 0.2 so universal high level character should have 78% pick pocket chance? on average while full stamina fortified max character should have 100% chance
  • Pickpocket check is injected twice (entering the pocket, taking the item) so i wanted to make the experience as painless as possible while still giving chances to fail
  • Steal check is Security based* and consider value of the item, not weight
Additional info:
i play the game on my Phone, but launched it on PC with the mod, my sneak was just low level and so i could not do much
More details (about morrowind on phone) you can find on my config mod for mobile morrowind (guide, instructions, links)



Science and sources:
https://en.uesp.net/wiki/Morrowind:Sneak
https://code.google.com/archive/p/mlox/downloads
https://mwmythicmods.com/argent/tech/gmst.html
https://www.nexusmods.com/morrowind/mods/42196/
https://wiki.openmw.org/index.php?title=Research:Security_and_Crime