About this mod
This mod replaces all "Guide to..." scrolls with an open version showing the map of the region
- Permissions and credits
Note that the expanded size of the scroll meshes might cause visual clipping in some more cluttered environments.
The Elder Scrolls III
MORROWIND:
Guite to... replacer
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This mod replaces all "Guide to..." scrolls with an open version
showing the map of the region
Index:
1. What's New?
2. Installation
3. Playing the Plugin
4. Save Games and Compatibility
5. Known Bugs
6. Credits & Usage
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1. WHAT'S NEW?
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1.2 - fixed missing Vivec region texture (tnx to Xan for bug report)
1.1 - added rotation scripts
1.0 - Initial release
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2. INSTALLING THE PLUGIN
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To install the plugin, unzip the file(s) into the
Morrowind/Data Files directory. From the Morrowind Launcher,
select Data Files and check the box next to TR_maps.esp
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3. PLAYING THE PLUGIN
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Check the ESP and seek for guides.
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4. Save Games and Compatibility.
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This mod won't modify your save games.
It is not incompatible with plugins which modify the same
scrolls.
Three cells were slightly modified to avoid scroll bleeding:
Ald-Ruhn, Council Hall Entrance
Ald-Ruhn, Guild of Fighter
Ald-Ruhn, Guild of Mages
This plugin was cleaned with TESAME.
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5. Known bugs.
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Currently none.
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6. Credits & Usage
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Created by Stalker
[email protected]
Dracus Dragani for the use of his script, and Vorwoda_the_Black for his modifications.
Mainframe for the idea of rotateable maps.
Xanathar for reporting missing texture.
You can freely use this mod in any of your projects.
Just give me the credit.