How exactly do the mercantile and speechcraft caps work, does it apply only to this mod's boost or also to the merchant's base stats?
Example: let's say the cap is set to 30. If I have 10 mercantile and the merchant has a base 50 mercantile without the boost, does that mean the cap will make the merchant have 40 mercantile for our interaction? Or is it only applied to the boost (so if I have 10 and merchant has 20 and gets boosted to 50, it'd be capped to 40)?
Had to uninstall this from the extended vanilla modlist cuz I cant do anything in sadrith mora. every merchant just hates me, and only bribes at 1000 drakes can really fix it.
Funnily enough I actually had to reenable it cuz of just how broken morrowinds barter system is. It is a good mod. But still, I have no shot at even just raising my disposition with the potionseller in balmora. And I did try at like 80 speechcraft and 50 disposition. She only budges at like 100. Idk maybe its the modlist, or its my playstyle, or I'm stupid and missing sth. For now I'll just drug em up with magic until I got some telvanii street cred.
I have to agree the speechcraft changes make it way too useless as a skill when it was already pretty much irrelevant due to charm spells. Really would like an option to adjust/disable the value boost.
it seems all this economy mods make leveling merchantile super hard, as its now way harder to haggle and haggle is only way to level merchantil, besides trainer in Morrowind - it would be nice if you would get exp just from trading itself, based on gold ammount like in Skyrim or if haggling difficulty would be adjusted ( is there some GMST for haggling ? i didnt find it )
I've thought about that, but I wounder if you have tried to find merchants with lower merchant skills to practice your haggling? With this mod, as mercantile depends on NPC's level, you'll get a wide diversity of merchants' skills in Morrowind. For instance, Arrille is level 15 which gives him a mercantile skill at 80, also his high personality doesn't help haggling. Others like the halfling smith in Balmora only get 40 in mercantile which allows quite easy haggling. Could you please try with different merchants?
BTW, there is the GMST fBargainOfferBase that can increase (or reduce) the success chances of haggling, without altering merchant's offer (buy and sell) price. But as I found many merchants with reasonable mercantile skill, I have the feeling it would be best if the player tries to find merchants more suitable to his own skills.
Please give me more feedback after your tests. For the GMST, see it as a bonus to your mercantile skill. For example, changing it from 50 to 75 is almost equivalent to a +25 mercantile, but only for haggling.
This mod is really nice for economy balancing, but I think the default value for the mercantile difference should be around 30, because 60 feels very overkill and just brings back the 1 gold bug
During my tests 60 was ok. Could you please tell me what's your mercantile value and with which merchants did you get the 1 gold bug? All of them out just some?
The goal of this mod is also to incite the player to make a choice on which merchants he should trade with.
I could remove the use of the activation interface, but as I need the UI mode change event, which has been added in openmw 0.49, I cannot make BMSO compatible with 0.48, sorry!
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Example: let's say the cap is set to 30. If I have 10 mercantile and the merchant has a base 50 mercantile without the boost, does that mean the cap will make the merchant have 40 mercantile for our interaction? Or is it only applied to the boost (so if I have 10 and merchant has 20 and gets boosted to 50, it'd be capped to 40)?
But still, I have no shot at even just raising my disposition with the potionseller in balmora. And I did try at like 80 speechcraft and 50 disposition. She only budges at like 100.
Idk maybe its the modlist, or its my playstyle, or I'm stupid and missing sth. For now I'll just drug em up with magic until I got some telvanii street cred.
Would a max diff with the player skill would work? Like the setting for mercantile.
Please tell me if it works as expected.
That's why their character level is used to set their mercantile skill.
With this mod, as mercantile depends on NPC's level, you'll get a wide diversity of merchants' skills in Morrowind.
For instance, Arrille is level 15 which gives him a mercantile skill at 80, also his high personality doesn't help haggling.
Others like the halfling smith in Balmora only get 40 in mercantile which allows quite easy haggling.
Could you please try with different merchants?
BTW, there is the GMST fBargainOfferBase that can increase (or reduce) the success chances of haggling, without altering merchant's offer (buy and sell) price. But as I found many merchants with reasonable mercantile skill, I have the feeling it would be best if the player tries to find merchants more suitable to his own skills.
For the GMST, see it as a bonus to your mercantile skill. For example, changing it from 50 to 75 is almost equivalent to a +25 mercantile, but only for haggling.
Please check your logs, with F10 for example, and report here any error.
During my tests 60 was ok.
Could you please tell me what's your mercantile value and with which merchants did you get the 1 gold bug? All of them out just some?
The goal of this mod is also to incite the player to make a choice on which merchants he should trade with.
I'll try that tomorrow.
Is mod working for any NPC (including the ones added with mods) or only with Vanilla ones?
Great idea. I've checked and I can achieve the exact same result, without the trainers constraints.
I've uploaded a new beta with this change.
As it is dynamic, it works with all NPCs, vanilla or added.