Everything works beautifully, except the quest icons imported from SSQN do not work; only the Imperial Cult one. All the rest are a grey map icon :( The icons *do* properly show up on SSQN.
Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Ahnassi, a Special Friend" not found! returning default icon path [Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "An Apothecary Slandered" not found! returning default icon path [Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "An Island to the North" not found! returning default icon path [Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Bivale Teneran and Ienas Sarandas" not found! returning default icon path [Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Dark Brotherhood Attacks" not found! returning default icon path
Many errors like this, on quests that do have proper working icons on SSQN.
having an issue with the quest log. Was working fine until mid session, half the menu stopped appearing and it also wasnt pausing the game while it was open, I also noticed that the quest list was incomplete. looking in my mwse log i found:
Error in event callback: Provided file does not exist. stack traceback: .\Data Files\MWSE\core\lib\event.lua:339: in function <.\Data Files\MWSE\core\lib\event.lua:338> [C]: in function 'createImage' ...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:1578: in function 'create_quests_list' ...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:491: in function 'make_ui' ...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:102: in function 'f' .\Data Files\MWSE\lib\herbert100\utils.lua:220: in function 'new' .\Data Files\MWSE\mods\herbert100\quest log menu\main.lua:44: in function <.\Data Files\MWSE\mods\herbert100\quest log menu\main.lua:42> [C]: in function 'xpcall' .\Data Files\MWSE\core\lib\event.lua:359: in function 'trigger' .\Data Files\MWSE\core\lib\event.lua:380: in function <.\Data Files\MWSE\core\lib\event.lua:343>
rolling back to a previous save from today, i notice that the quest menu still works perfectly fine. tried updating mwse, reinstalling the quest log menu, no changes.
This is being caused by the interoperability with SSQN. The problem seems to be twofold: 1. An SSQN quest icon has (most likely) been registered with an incorrect filepath. 2. My mod does not check at runtime to make sure all the registered filepaths are correct.
I did add some code that tries to detect and fix/disable any incorrect icons when the game is launched, but sometimes things still slip through. I can try to upload a fix for this problem soon, but in the meantime it should be fixable by either 1. disabling the SSQN interop setting in my mod, or 2. finding out which mod/quest has a missing icon and making that quest use the default SSQN icon.
An MWSE update should come in the next day or two that will make the "Provided file does not exist." error message actually say the path of the file that could not be found, so the second approach should be a bit more feasible then.
Sorry I didn't see your message earlier. But your mod looks nice! I added a link to it in the description. Let me know if you are still looking for help with developing the openMW version.
Sorry for the late response. I talked with MwGek and I think we were able to sort out what was causing the incompatibility with the SSQN icons for Project Cyrodiil. Let me know if the most recent version of that mod works with quest log menu. I'll also try to put out a patch in the next week or so for my mod to make it a bit more robust in terms of error handling when it comes to SSQN icons.
This is probably some issue on my end, so I'll comment if I resolve it or diagnose it, but adding this mod/its requirement to my playlist makes it crash on cell change
49 comments
Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Ahnassi, a Special Friend" not found! returning default icon path
[Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "An Apothecary Slandered" not found! returning default icon path
[Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "An Island to the North" not found! returning default icon path
[Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Bivale Teneran and Ienas Sarandas" not found! returning default icon path
[Quest Log Menu (SSQN interop) | common.lua:301 | TRACE] icon path for quest "Dark Brotherhood Attacks" not found! returning default icon path
Many errors like this, on quests that do have proper working icons on SSQN.
Error in event callback: Provided file does not exist.
stack traceback:
.\Data Files\MWSE\core\lib\event.lua:339: in function <.\Data Files\MWSE\core\lib\event.lua:338>
[C]: in function 'createImage'
...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:1578: in function 'create_quests_list'
...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:491: in function 'make_ui'
...s\MWSE\mods\herbert100\quest log menu\quest_log_menu.lua:102: in function 'f'
.\Data Files\MWSE\lib\herbert100\utils.lua:220: in function 'new'
.\Data Files\MWSE\mods\herbert100\quest log menu\main.lua:44: in function <.\Data Files\MWSE\mods\herbert100\quest log menu\main.lua:42>
[C]: in function 'xpcall'
.\Data Files\MWSE\core\lib\event.lua:359: in function 'trigger'
.\Data Files\MWSE\core\lib\event.lua:380: in function <.\Data Files\MWSE\core\lib\event.lua:343>
rolling back to a previous save from today, i notice that the quest menu still works perfectly fine. tried updating mwse, reinstalling the quest log menu, no changes.
1. An SSQN quest icon has (most likely) been registered with an incorrect filepath.
2. My mod does not check at runtime to make sure all the registered filepaths are correct.
I did add some code that tries to detect and fix/disable any incorrect icons when the game is launched, but sometimes things still slip through. I can try to upload a fix for this problem soon, but in the meantime it should be fixable by either
1. disabling the SSQN interop setting in my mod, or
2. finding out which mod/quest has a missing icon and making that quest use the default SSQN icon.
An MWSE update should come in the next day or two that will make the "Provided file does not exist." error message actually say the path of the file that could not be found, so the second approach should be a bit more feasible then.
This vastly exceeds my lua capability and time.
This is amazing.
https://www.nexusmods.com/morrowind/mods/56273
I see your mod in the image, but I don't understand if these icons work or not.
i fixed it. i don't know how.