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BigBenJumanji

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3 comments

  1. Darkstorne
    Darkstorne
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    • 53 kudos
    I'm using a few of your rebalance mods now and really like the approach you've taken with them. Thanks for sharing

    Question about movement speed though - how would your new formulas affect speed over 100? If a speed of 30 is now faster than vanilla, and a speed of 100 is the same as vanilla, what about a speed of 200+? You know, just in case some of us get tempted to use a certain pair of boots... (and I really wouldn't mind at all if we end up slower than vanilla there, because it's not like we're struggling to get around at that point, just curious to know what the formula leads to).
    1. BigBenJumanji
      BigBenJumanji
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      • 9 kudos
      Thank you for the positive feedback! And great question! Speed and Athletics values over 100 are slightly slower than in vanilla Morrowind.

      In terms of how the stats compare:

      200 Modded Speed = 175 Vanilla Speed
      300 Modded Speed = 250 Vanilla Speed

      200 Modded Athletics = 175 Vanilla Athletics
      300 Modded Athletics = 250 Vanilla Athletics

      In terms of how fast you're actually moving:

      200 Modded Speed = 91.67% of 200 Vanilla Speed
      300 Modded Speed = 87.50% of 300 Vanilla Speed

      200 Modded Athletics = 93.33% of 200 Vanilla Athletics
      300 Modded Athletics = 89.47% of 300 Vanilla Athletics
    2. Darkstorne
      Darkstorne
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      • 53 kudos
      Great, thanks! I figured that was the case. And again, not even remotely an issue imo since you're blindingly fast at those higher speeds anyway. I really like the balance achieved with this mod, and it makes starting a character without athletics as a major skill far more tolerable!