Integrates the Blue Kanet from TD/OAAB into the game, placing dozens of references in the game to integrate it as organically as possible.
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Both OAAB and TD have a nice new plant called Blue Kanet. The model is colorful, pretty and perfectly vanilla friendly. Many different mods are already using it, and I thought it was a bit incoherent to never actually see it anywhere in the wilderness.
This mod integrates the Blue Kanet from TD/OAAB into the game, placing dozens of references in the game to integrate it as organically as possible. The logic I used is that it's a close relative of the Gold Kanet, so it's a native plant of the same regions: Ascadian Isles, Azuras Coast and Sheogorad.
Content 00 Core: adds the Blue Kanet to the AI and AC 01 Sheogorad: also adds the Blue Kanet to the Sheogorad --> optional as this likely conflicts with big overhauls like SGOTN or Spines of Madness
Suggested mods I would recommend this one to make the AI more diverse. The corkbulb trees were featured in some concept art drawings by Michael Kirkbride so they're 100% cool.
Compatibility Should be compatible with pretty much everything.