For some reason, there are several models in the Facility Cavern that aren't loading no matter what I do. I install missing in Wrye Mash, I manually install the files over and over again, I sort my load order, I turn off every single other plugin except this one to check for conflicts... I opened the plugin up in CS and it's all there. I'm not even getting error messages. The game just isn't loading the objects. It's very, very frustrating.
Hey, man. Just wanted to say thanks for making this a standalone mod. Arvesa looks cool, but I don't like companions in Morrowind for whatever reason. The dungeons were awesome, though, so I was happy as a clam to find this offered by itself.
Completed the main quest again finally. This had me looking forward to descending into the Facility. :) It enhanced the experience in a way I've longed for without having to add complexities to the dungeon dive. It felt true to the vanilla feel.
I did notice a couple of Dagoth Ur's taunts didn't play as I went further in, and a couple played twice in the Outer Facility (I think it was that cell). That didn't detract from the crawl down, though.
Oh goodness it's been months I had no idea of this response!
I don't have any mods that alter Dagoth Ur's facility other than this one. Though I do have Julan the Ashlander installed. I know that after some of Dagoth's taunts you can speak to Julan who'll have different greetings with the player after some of Dagoth's voice lines.
As it turns out, it was my own fault here. I completely forgot Dagoth Ur's taunts were linked to specific tileset pieces and things got messed up in one of the cells. Will be fixed.
one of the best dungeon mods ever made for Morrowind, super lore-friendly, very immersive, this is what we need! this is better then any dungeon in vanilla made by Bethesda
do you plan to overhaul also those other four Sixt house citadels / ruins inside Red mountain ( Endusal, Odrosal, Vemynal and Tureynal ) in same style ? would be great
Originally I was going to touch up Endusal and Vemynal but that was a lot of work at the time and cut it down to Dagoth Ur. I know other modders plan to make overhauls for these places in the future and that's likely anyone's best bet going forward. I have another large in-progress project at the moment and sadly can't dedicate the time.
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Thanks again.
I did notice a couple of Dagoth Ur's taunts didn't play as I went further in, and a couple played twice in the Outer Facility (I think it was that cell). That didn't detract from the crawl down, though.
I don't have any mods that alter Dagoth Ur's facility other than this one. Though I do have Julan the Ashlander installed. I know that after some of Dagoth's taunts you can speak to Julan who'll have different greetings with the player after some of Dagoth's voice lines.
Great mod, certainly prefer it to the older overhauls.