Morrowind

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Viga

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Vigawatt

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About this mod

The Professionals is a small mod series with a focus on professions or likely professions of Tamriel. This first volume includes four quests: The Caravaner, The Savant, The Glassmaker, and The Monk.

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The Professionals

Description:
The Professionals is a small quest mod series that shines a spotlight on professions or likely professions within Elder Scrolls.  These are not grand adventures, these are ordinary requests by ordinary people who want to share their profession with you.  This first installment includes:

The Caravaner: You have used his services dozens of times, but you probably do not even know his name.  It is Selvil Sareloth, the silt strider caravaner of Balmora.  You have spent many hours with him atop his strider, and now he has a solemn favor to ask.

The Savant: Savants are people of wide learning, people who speak with authority on many subjects.  But how does one become recognized as a savant? Savants undergo intense training to become as knowledgeable as they are.  You are too old to become a full savant, but Raviso Andalas in Molag Mar is willing to give you some basic savant training.

The Glassmaker: St. Delyn is the patron saint of potters and glassmakers, but who are these glassmakers?  Bradil Elarven is one.  He needs some help around his workshop as he finishes a custom order for an annoying client.

The Monk: The people whisper that you fulfill a prophecy, the gods demand that you shoulder a great responsibility, but Thelas Vodan has one question: How are you?  Mentally, spiritually.  Allow Thelas to help you with the burdens of your travels by sending you on a journey in search of self discovery. 


Requirements:
Morrowind
Tribunal
Bloodmoon

Features:
  • 4 quests
  • 81 unique pendants, emblem and effect, of the god of your choice.
  • A unique glass weapon
  • Self enlightenment, perhaps

To Start:
Version 1.20 reduced requirements. Below are version 1.20 requirements

  • The Caravaner: Talk to Selvil Sareloth 9 times, then he offers quest.
  • The Savant: Talk to Raviso Andalas in Molar Mar with an Intelligence of 50.
  • The Glassworker: Talk Bradil Elarven in the St. Delyn Glassworker’s Hall at any time.
  • The Monk: Thelas Vodan is a recluse and lives west of Dagon Fel at the head of the bay, directly west of the Statue of Malacath. The quest can be started at any time.

Compatibility
  • Compatible with BCoM
  • Compatible with Devilish Spines of Madness
  • Compatible with Strider Burial Ground
  • Compatible with Local Lore - Silt Striders and Caravaners
  • Compatible with Saucy Old Selvil

Recommended Mods:

Patches
  • Patch for Local Lore - Silt Striders and Caravaners, for consistency of silt strider naming
  • Patch for R-Zero's Silt Strider Animation Restored
  • Patch for Local Lore + Silt Strider Animation Restored
  • Patch for Saucy Old Selvil. Only use if using Professionals Version 1.20
Load Order is Professionals 1.2, Saucy Old Selvil, Professionals - Saucy Selvil Patch

Notes:
  • Feedback is appreciated so I can refine my quests and make them more engaging for you.
  • Cleaned with Morrowind Enchanted Editor.
  • Vvardenfell is very crowded nowadays.  Let me know if you find a conflict between this and another mod.
  • The Monk quest alone allows at most 2 pendants.  There is an optional file that makes all pendants available as rare loot for the collectors out there.  You can thank Lucevar for the idea of making the pendants as loot. Combine with other files in a merged patch.
  • All answers to the Savant’s questions can be found in game by talking to NPCs, reading books, and traveling Vvardenfell.  Take advantage of his offer to research the answers, he is unforgiving with incorrect guesses.

Credits:
  • The Morrowind Modding community for being an inspiration.  You make great work.
  • The Caravaner:
Kilcunda, for allowing me to use the name Zirath for Selvil Sareloth's strider.
Jackimoff Wackimoff for suggesting I add a stop along the Caravaner journey.

  • The Monk:
Vaelta44 for reminding me that everyone has a different play style, and linking The Monk quest to late Main Quest progression leaves out a lot of players.

The following pendant emblems were derived from images in Elder Scrolls games:

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Azura, Boethiah, Clavicus Vile, Hermaeus Mora, Hircine, Jyggalag, Malacath, Mephala, Meridia, Molag Bal, Mehrunes Dagon, Peryite, Nocturnal, Namira, Sanguine, Sheogorath, Vaermina, Akatosh, Arkay, Dibella, Mara, Julianos, Kynareth, Talos, Stendarr, Zenithar, Azurah, Alkosh, Sheggorath, Baan Dar, Auri-El, Syrabane, Magnus, Phynaster, Trinimac, Ius, All-Maker, Morihaus, Orkey, Reman, Shor, Sithis, Vivec, Almalexia, Sotha Sil, Xarxes, Ysmir

The following pendant emblems are my own design:

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ja-Kha’jay, Jone, Jode, Lorkhaj

The following emblems were derived from images by Midjourney AI prompts:

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Adversary, Alduin, Diagna, Herma-Mora, HoonDing, Jhunal, Khenarthi, Kyne, Leki, Lorkhan, Maloch*, Malooc, Morwha, Onsi, Rajhin, Riddle’Thar, Ruptga, Satakal, Sep, Sheor, Shezarr, S’rendarr, Stuhn, Tava, Tsun, Tu’whacca, Vernaccus, Y’ffre, Zeht, Z’en.
*Mispelled in Varities of Faith, so misspelling is kept.


  • The Savant:
Morrowind Enhanced Textures for the high resolution extravagant robe base texture, which I modified.