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I made this 8-cell Bitter Coast island west of Vvardenfell as a part of my Tamriel Rebuilt exterior showcase. It was reviewed and bug-prooved by Chef. Exteriors are time-consuming to make (it took me a month to develop this), so I thought of bringing this for public usage as a basis for mods and practice.
The contents:
A 2x4 island made with Bitter Coast region assets.
A Seyda Neen-like settlement with detailed households.
A dock with a Dunmer ship.
Two island dungeon entrances.
One underwater grotto entrance.
Two shipwrecks.
A lighthouse.
A small swampy forest.
Fully detailed underwater cells.
What it could be used for:
You could add interiors, enemies, NPCs, Vvardenfell boat connection, and you'll get a new landmass mod for the player to explore.
If you practice in quest-development, you could add NPCs to the island and create quests between them. No interiors are necessary.
You could turn the island into the player's base and model everything around this idea.
You could change the exterior of the island to your liking and even move it with TESFaith wherever you see fit.
Tamriel Rebuilt and Project Tamriel always welcome aspirant (or experienced) exterior developers. The team's exterior devs will guide you through the learning process. The main requirements for an exterior showcase are:
The showcase must be a small island.
It must consist of sixexterior cells.
It must have no more or less than two points of interest.
Your island should be emulating the style of one vanilla region.