@JayberXD You can edit the script with the "Morrowind Enchanted Editor".
If you put a semicolon (;) in front of each "if ( GetWeaponDrawn == 1 )" function and another semicolon (;) in front of its respective endif, you will only need to have your weapon equipped, whether holstered or unholstered , and the blacksmith npc will recognize it.
In case you happen to see this, quick question about the script tweak suggestion. The first half of it is simple enough, but how do you know which "end if" belongs to the "if ( Get Weapon Drawn ==1 )" ? Because it's often followed by a handful of lines and in a few cases multiple endif's.
This mod would be much more versatile and future proof if it used MWSE to make all smiths use these lines instead of a few hand picked NPC's. Wonderful idea though.
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You can edit the script with the "Morrowind Enchanted Editor".
If you put a semicolon (;) in front of each "if ( GetWeaponDrawn == 1 )" function and another semicolon (;) in front of its respective endif, you will only need to have your weapon equipped, whether holstered or unholstered , and the blacksmith npc will recognize it.
https://drive.google.com/file/d/11ahb9mUvSuapz_dx8l4QOO766kuz9QbQ/view?usp=drivesdk
Now we only need the Nordic steel weapons and the Nordic silver ones.
Thanks!